*******************************************************************************/
// For compilers that support precompilation, includes "wx.h".
-#define IN_WX_MAIN_CPP
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
** some good color choices.
*/
else
- return(GetStockObject(DEFAULT_PALETTE));
+ return((HPALETTE) GetStockObject(DEFAULT_PALETTE));
}
bool wxLoadIntoBitmap(char *filename, wxBitmap *bitmap, wxColourMap **pal)