]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/font.cpp
use wxRenderer::DrawCheckBox() instead of doing it manually
[wxWidgets.git] / src / msw / font.cpp
index 727048a9b8b324290c7e3c2af1dcb8dc88fa8809..a457798069b59bb2ed13191f4e00ab7676b81914 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        font.cpp
+// Name:        src/msw/font.cpp
 // Purpose:     wxFont class
 // Author:      Julian Smart
 // Modified by:
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows licence
+// Copyright:   (c) wxWidgets team
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "font.h"
-#endif
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
-#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/setup.h"
-#include "wx/list.h"
-#include "wx/utils.h"
-#include "wx/app.h"
 #include "wx/font.h"
-#endif
+
+#ifndef WX_PRECOMP
+    #include "wx/list.h"
+    #include "wx/utils.h"
+    #include "wx/app.h"
+    #include "wx/log.h"
+    #include "wx/encinfo.h"
+#endif // WX_PRECOMP
 
 #include "wx/msw/private.h"
-#include "assert.h"
 
-#if !USE_SHARED_LIBRARIES
-IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
+#include "wx/fontutil.h"
+#include "wx/fontmap.h"
+
+#include "wx/tokenzr.h"
+
+#if wxUSE_EXTENDED_RTTI
+
+wxBEGIN_ENUM( wxFontFamily )
+    wxENUM_MEMBER( wxDEFAULT )
+    wxENUM_MEMBER( wxDECORATIVE )
+    wxENUM_MEMBER( wxROMAN )
+    wxENUM_MEMBER( wxSCRIPT )
+    wxENUM_MEMBER( wxSWISS )
+    wxENUM_MEMBER( wxMODERN )
+    wxENUM_MEMBER( wxTELETYPE )
+wxEND_ENUM( wxFontFamily )
+
+wxBEGIN_ENUM( wxFontStyle )
+    wxENUM_MEMBER( wxNORMAL )
+    wxENUM_MEMBER( wxITALIC )
+    wxENUM_MEMBER( wxSLANT )
+wxEND_ENUM( wxFontStyle )
+
+wxBEGIN_ENUM( wxFontWeight )
+    wxENUM_MEMBER( wxNORMAL )
+    wxENUM_MEMBER( wxLIGHT )
+    wxENUM_MEMBER( wxBOLD )
+wxEND_ENUM( wxFontWeight )
 
-#if USE_PORTABLE_FONTS_IN_MSW
-IMPLEMENT_DYNAMIC_CLASS(wxFontNameDirectory, wxObject)
+IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxFont)
+    wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+    wxPROPERTY( Family, int  , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily
+    wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle
+    wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight
+    wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+    wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+    wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+wxEND_PROPERTIES_TABLE()
+
+wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face )
+
+wxBEGIN_HANDLERS_TABLE(wxFont)
+wxEND_HANDLERS_TABLE()
+
+#else
+    IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
 #endif
 
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
+static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
+
+// ----------------------------------------------------------------------------
+// wxFontRefData - the internal description of the font
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxFontRefData: public wxGDIRefData
+{
+public:
+    // constructors
+    wxFontRefData()
+    {
+        Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+             wxFONTWEIGHT_NORMAL, false, wxEmptyString,
+             wxFONTENCODING_DEFAULT);
+    }
+
+    wxFontRefData(int size,
+                  const wxSize& pixelSize,
+                  bool sizeUsingPixels,
+                  int family,
+                  int style,
+                  int weight,
+                  bool underlined,
+                  const wxString& faceName,
+                  wxFontEncoding encoding)
+    {
+        Init(size, pixelSize, sizeUsingPixels, family, style, weight,
+             underlined, faceName, encoding);
+    }
+
+    wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
+    {
+        Init(info, hFont);
+    }
+
+    wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
+    {
+        if ( data.m_nativeFontInfoOk )
+        {
+            Init(data.m_nativeFontInfo);
+        }
+        else
+        {
+            Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels,
+                 data.m_family, data.m_style, data.m_weight,
+                 data.m_underlined, data.m_faceName, data.m_encoding);
+        }
+    }
+
+    virtual ~wxFontRefData();
+
+    // operations
+    bool Alloc(const wxFont *font);
+
+    void Free();
+
+    // all wxFont accessors
+    int GetPointSize() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize()
+                                  : m_pointSize;
+    }
+
+    wxSize GetPixelSize() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize()
+                                  : m_pixelSize;
+    }
+
+    bool IsUsingSizeInPixels() const
+    {
+        return m_nativeFontInfoOk ? true : m_sizeUsingPixels;
+    }
+
+    int GetFamily() const
+    {
+        return m_family;
+    }
+
+    int GetStyle() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle()
+                                  : m_style;
+    }
+
+    int GetWeight() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight()
+                                  : m_weight;
+    }
+
+    bool GetUnderlined() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined()
+                                  : m_underlined;
+    }
+
+    wxString GetFaceName() const
+    {
+        wxString s;
+        if ( m_nativeFontInfoOk )
+            s = m_nativeFontInfo.GetFaceName();
+        else
+            s = m_faceName;
+
+        return s;
+    }
+
+    wxFontEncoding GetEncoding() const
+    {
+        return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding()
+                                  : m_encoding;
+    }
+
+    WXHFONT GetHFONT(const wxFont *font) const
+    {
+        if ( !m_hFont )
+            wx_const_cast(wxFontRefData *, this)->Alloc(font);
+
+        return (WXHFONT)m_hFont;
+    }
+
+    bool HasHFONT() const
+    {
+        return m_hFont != 0;
+    }
+
+    // ... and setters: notice that all of them invalidate the currently
+    // allocated HFONT, if any, so that the next call to GetHFONT() recreates a
+    // new one
+    void SetPointSize(int pointSize)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+        {
+            m_nativeFontInfo.SetPointSize(pointSize);
+        }
+        else
+        {
+            m_pointSize = pointSize;
+            m_sizeUsingPixels = false;
+        }
+    }
+
+    void SetPixelSize(const wxSize& pixelSize)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+        {
+            m_nativeFontInfo.SetPixelSize(pixelSize);
+        }
+        else
+        {
+            m_pixelSize = pixelSize;
+            m_sizeUsingPixels = true;
+        }
+    }
+
+    void SetFamily(int family)
+    {
+        Free();
+
+        m_family = family;
+    }
+
+    void SetStyle(int style)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+            m_nativeFontInfo.SetStyle((wxFontStyle)style);
+        else
+            m_style = style;
+    }
+
+    void SetWeight(int weight)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+            m_nativeFontInfo.SetWeight((wxFontWeight)weight);
+        else
+            m_weight = weight;
+    }
+
+    bool SetFaceName(const wxString& faceName)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+            return m_nativeFontInfo.SetFaceName(faceName);
+
+        m_faceName = faceName;
+        return true;
+    }
+
+    void SetUnderlined(bool underlined)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+            m_nativeFontInfo.SetUnderlined(underlined);
+        else
+            m_underlined = underlined;
+    }
+
+    void SetEncoding(wxFontEncoding encoding)
+    {
+        Free();
+
+        if ( m_nativeFontInfoOk )
+            m_nativeFontInfo.SetEncoding(encoding);
+        else
+            m_encoding = encoding;
+    }
+
+    // native font info
+    bool HasNativeFontInfo() const { return m_nativeFontInfoOk; }
+
+    const wxNativeFontInfo& GetNativeFontInfo() const
+        { return m_nativeFontInfo; }
+
+    void SetNativeFontInfo(const wxNativeFontInfo& nativeFontInfo)
+        { Free(); m_nativeFontInfo = nativeFontInfo; }
+
+protected:
+    // common part of all ctors
+    void Init(int size,
+              const wxSize& pixelSize,
+              bool sizeUsingPixels,
+              int family,
+              int style,
+              int weight,
+              bool underlined,
+              const wxString& faceName,
+              wxFontEncoding encoding);
+
+    void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
+
+    // font characteristics
+    int           m_pointSize;
+    wxSize        m_pixelSize;
+    bool          m_sizeUsingPixels;
+    int           m_family;
+    int           m_style;
+    int           m_weight;
+    bool          m_underlined;
+    wxString      m_faceName;
+    wxFontEncoding m_encoding;
+
+    // Windows font handle, created on demand in GetHFONT()
+    HFONT         m_hFont;
+
+    // Native font info
+    wxNativeFontInfo m_nativeFontInfo;
+    bool             m_nativeFontInfoOk;
+};
+
+#define M_FONTDATA ((wxFontRefData*)m_refData)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxFontRefData
+// ----------------------------------------------------------------------------
+
+void wxFontRefData::Init(int pointSize,
+                         const wxSize& pixelSize,
+                         bool sizeUsingPixels,
+                         int family,
+                         int style,
+                         int weight,
+                         bool underlined,
+                         const wxString& faceName,
+                         wxFontEncoding encoding)
+{
+    m_style = style;
+    m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
+    m_pixelSize = pixelSize;
+    m_sizeUsingPixels = sizeUsingPixels;
+    m_family = family;
+    m_style = style;
+    m_weight = weight;
+    m_underlined = underlined;
+    m_faceName = faceName;
+    m_encoding = encoding;
+
+    m_hFont = 0;
+
+    m_nativeFontInfoOk = false;
+}
+
+void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
+{
+    // hFont may be zero, or it be passed in case we really want to
+    // use the exact font created in the underlying system
+    // (for example where we can't guarantee conversion from HFONT
+    // to LOGFONT back to HFONT)
+    m_hFont = (HFONT)hFont;
+
+    m_nativeFontInfoOk = true;
+    m_nativeFontInfo = info;
+    // This is the best we can do since we don't have the
+    // correct information at this point.
+    m_family = wxSWISS;
+}
+
+wxFontRefData::~wxFontRefData()
+{
+    Free();
+}
+
+bool wxFontRefData::Alloc(const wxFont *font)
+{
+    if ( !m_nativeFontInfoOk )
+    {
+        wxFillLogFont(&m_nativeFontInfo.lf, font);
+        m_nativeFontInfoOk = true;
+    }
+
+    m_hFont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
+    if ( !m_hFont )
+    {
+        wxLogLastError(wxT("CreateFont"));
+        return false;
+    }
+
+    return true;
+}
+
+void wxFontRefData::Free()
+{
+    if ( m_hFont )
+    {
+        if ( !::DeleteObject(m_hFont) )
+        {
+            wxLogLastError(wxT("DeleteObject(font)"));
+        }
+
+        m_hFont = 0;
+    }
+}
+
+// ----------------------------------------------------------------------------
+// wxNativeFontInfo
+// ----------------------------------------------------------------------------
+
+void wxNativeFontInfo::Init()
+{
+    wxZeroMemory(lf);
+
+    // we get better font quality if we use this instead of DEFAULT_QUALITY
+    // apparently without any drawbacks
+#ifdef __WXWINCE__
+    lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+    lf.lfQuality = PROOF_QUALITY;
 #endif
+}
 
-wxFontRefData::wxFontRefData(void)
+int wxNativeFontInfo::GetPointSize() const
 {
-       m_style = 0;
-       m_temporary = FALSE;
-       m_pointSize = 0;
-       m_family = 0;
-       m_fontId = 0;
-       m_style = 0;
-       m_weight = 0;
-       m_underlined = 0;
-       m_faceName = "";
-       m_hFont = 0;
+    // FIXME: using the screen here results in incorrect font size calculation
+    //        for printing!
+    const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+
+    return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
 }
 
-wxFontRefData::~wxFontRefData(void)
+wxSize wxNativeFontInfo::GetPixelSize() const
 {
-       if ( m_hFont )
-       ::DeleteObject((HFONT) m_hFont);
+    wxSize ret;
+    ret.SetHeight(lf.lfHeight);
+    ret.SetWidth(lf.lfWidth);
+    return ret;
 }
 
-wxFont::wxFont(void)
+wxFontStyle wxNativeFontInfo::GetStyle() const
 {
-    if ( wxTheFontList )
-        wxTheFontList->Append(this);
+    return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
+}
+
+wxFontWeight wxNativeFontInfo::GetWeight() const
+{
+    if ( lf.lfWeight <= 300 )
+        return wxFONTWEIGHT_LIGHT;
+
+    if ( lf.lfWeight >= 600 )
+        return wxFONTWEIGHT_BOLD;
+
+    return wxFONTWEIGHT_NORMAL;
 }
 
-/* Constructor for a font. Note that the real construction is done
- * in wxDC::SetFont, when information is available about scaling etc.
- */
-wxFont::wxFont(int PointSize, int Family, int Style, int Weight, bool Underlined, const wxString& Face)
+bool wxNativeFontInfo::GetUnderlined() const
 {
-  Create(PointSize, Family, Style, Weight, Underlined, Face);
+    return lf.lfUnderline != 0;
+}
 
-    if ( wxTheFontList )
-        wxTheFontList->Append(this);
+wxString wxNativeFontInfo::GetFaceName() const
+{
+    return lf.lfFaceName;
 }
 
-bool wxFont::Create(int PointSize, int Family, int Style, int Weight, bool Underlined, const wxString& Face)
+wxFontFamily wxNativeFontInfo::GetFamily() const
 {
-  UnRef();
-  m_refData = new wxFontRefData;
+    wxFontFamily family;
+
+    // extract family from pitch-and-family
+    switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
+    {
+        case FF_ROMAN:
+            family = wxFONTFAMILY_ROMAN;
+            break;
 
-  M_FONTDATA->m_family = Family;
-  M_FONTDATA->m_style = Style;
-  M_FONTDATA->m_weight = Weight;
-  M_FONTDATA->m_pointSize = PointSize;
-  M_FONTDATA->m_underlined = Underlined;
-  M_FONTDATA->m_faceName = Face;
-  M_FONTDATA->m_temporary = FALSE;
-  M_FONTDATA->m_hFont = 0;
+        default:
+            wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
+            // fall through
 
-  RealizeResource();
+        case FF_SWISS:
+            family = wxFONTFAMILY_SWISS;
+            break;
 
-  return TRUE;
+        case FF_SCRIPT:
+            family = wxFONTFAMILY_SCRIPT;
+            break;
+
+        case FF_MODERN:
+            family = wxFONTFAMILY_MODERN;
+            break;
+
+        case FF_DECORATIVE:
+            family = wxFONTFAMILY_DECORATIVE;
+            break;
+    }
+
+    return family;
+}
+
+wxFontEncoding wxNativeFontInfo::GetEncoding() const
+{
+    return wxGetFontEncFromCharSet(lf.lfCharSet);
+}
+
+void wxNativeFontInfo::SetPointSize(int pointsize)
+{
+    // FIXME: using the screen here results in incorrect font size calculation
+    //        for printing!
+    const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+
+    lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
+}
+
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+    lf.lfHeight = pixelSize.GetHeight();
+    lf.lfWidth = pixelSize.GetWidth();
+}
+
+
+void wxNativeFontInfo::SetStyle(wxFontStyle style)
+{
+    switch ( style )
+    {
+        default:
+            wxFAIL_MSG( _T("unknown font style") );
+            // fall through
+
+        case wxFONTSTYLE_NORMAL:
+            lf.lfItalic = FALSE;
+            break;
+
+        case wxFONTSTYLE_ITALIC:
+        case wxFONTSTYLE_SLANT:
+            lf.lfItalic = TRUE;
+            break;
+    }
+}
+
+void wxNativeFontInfo::SetWeight(wxFontWeight weight)
+{
+    switch ( weight )
+    {
+        default:
+            wxFAIL_MSG( _T("unknown font weight") );
+            // fall through
+
+        case wxFONTWEIGHT_NORMAL:
+            lf.lfWeight = FW_NORMAL;
+            break;
+
+        case wxFONTWEIGHT_LIGHT:
+            lf.lfWeight = FW_LIGHT;
+            break;
+
+        case wxFONTWEIGHT_BOLD:
+            lf.lfWeight = FW_BOLD;
+            break;
+    }
+}
+
+void wxNativeFontInfo::SetUnderlined(bool underlined)
+{
+    lf.lfUnderline = underlined;
+}
+
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
+{
+    size_t len = WXSIZEOF(lf.lfFaceName);
+    wxStrncpy(lf.lfFaceName, facename, len);
+    lf.lfFaceName[len - 1] = '\0';    // truncate the face name
+    return true;
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
+{
+    BYTE ff_family;
+    wxArrayString facename;
+
+    // the list of fonts associated with a family was partially
+    // taken from http://www.codestyle.org/css/font-family
+
+    switch ( family )
+    {
+        case wxSCRIPT:
+            ff_family = FF_SCRIPT;
+            facename.Add(_T("Script"));
+            facename.Add(_T("Brush Script MT"));
+            facename.Add(_T("Comic Sans MS"));
+            facename.Add(_T("Lucida Handwriting"));
+            break;
+
+        case wxDECORATIVE:
+            ff_family = FF_DECORATIVE;
+            facename.Add(_T("Old English Text MT"));
+            facename.Add(_T("Comic Sans MS"));
+            facename.Add(_T("Lucida Handwriting"));
+            break;
+
+        case wxROMAN:
+            ff_family = FF_ROMAN;
+            facename.Add(_T("Times New Roman"));
+            facename.Add(_T("Georgia"));
+            facename.Add(_T("Garamond"));
+            facename.Add(_T("Bookman Old Style"));
+            facename.Add(_T("Book Antiqua"));
+            break;
+
+        case wxTELETYPE:
+        case wxMODERN:
+            ff_family = FF_MODERN;
+            facename.Add(_T("Courier New"));
+            facename.Add(_T("Lucida Console"));
+            facename.Add(_T("Andale Mono"));
+            facename.Add(_T("OCR A Extended"));
+            facename.Add(_T("Terminal"));
+            break;
+
+        case wxSWISS:
+            ff_family = FF_SWISS;
+            facename.Add(_T("Arial"));
+            facename.Add(_T("Century Gothic"));
+            facename.Add(_T("Lucida Sans Unicode"));
+            facename.Add(_T("Tahoma"));
+            facename.Add(_T("Trebuchet MS"));
+            facename.Add(_T("Verdana"));
+            break;
+
+        case wxDEFAULT:
+        default:
+        {
+            // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+            // is returned as default GUI font for compatibility
+            int verMaj;
+            ff_family = FF_SWISS;
+            if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5)
+                facename.Add(_T("MS Shell Dlg 2"));
+            else
+                facename.Add(_T("MS Shell Dlg"));
+
+            // Quoting the MSDN:
+            //     "MS Shell Dlg is a mapping mechanism that enables
+            //     U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
+            //     support locales that have characters that are not contained in code
+            //     page 1252. It is not a font but a face name for a nonexistent font."
+        }
+    }
+
+    lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
+
+    if ( !wxStrlen(lf.lfFaceName) )
+    {
+        SetFaceName(facename);
+    }
+}
+
+void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
+{
+    wxNativeEncodingInfo info;
+    if ( !wxGetNativeFontEncoding(encoding, &info) )
+    {
+#if wxUSE_FONTMAP
+        if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
+        {
+            if ( !info.facename.empty() )
+            {
+                // if we have this encoding only in some particular facename, use
+                // the facename - it is better to show the correct characters in a
+                // wrong facename than unreadable text in a correct one
+                SetFaceName(info.facename);
+            }
+        }
+        else
+#endif // wxUSE_FONTMAP
+        {
+            // unsupported encoding, replace with the default
+            info.charset = DEFAULT_CHARSET;
+        }
+    }
+
+    lf.lfCharSet = (BYTE)info.charset;
+}
+
+bool wxNativeFontInfo::FromString(const wxString& s)
+{
+    long l;
+
+    wxStringTokenizer tokenizer(s, _T(";"));
+
+    // first the version
+    wxString token = tokenizer.GetNextToken();
+    if ( token != _T('0') )
+        return false;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfHeight = l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfWidth = l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfEscapement = l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfOrientation = l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfWeight = l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfItalic = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfUnderline = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfStrikeOut = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfCharSet = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfOutPrecision = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfClipPrecision = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfQuality = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if ( !token.ToLong(&l) )
+        return false;
+    lf.lfPitchAndFamily = (BYTE)l;
+
+    token = tokenizer.GetNextToken();
+    if(!token)
+        return false;
+    wxStrcpy(lf.lfFaceName, token.c_str());
+
+    return true;
+}
+
+wxString wxNativeFontInfo::ToString() const
+{
+    wxString s;
+
+    s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
+             0, // version, in case we want to change the format later
+             lf.lfHeight,
+             lf.lfWidth,
+             lf.lfEscapement,
+             lf.lfOrientation,
+             lf.lfWeight,
+             lf.lfItalic,
+             lf.lfUnderline,
+             lf.lfStrikeOut,
+             lf.lfCharSet,
+             lf.lfOutPrecision,
+             lf.lfClipPrecision,
+             lf.lfQuality,
+             lf.lfPitchAndFamily,
+             (const wxChar*)lf.lfFaceName);
+
+    return s;
+}
+
+// ----------------------------------------------------------------------------
+// wxFont
+// ----------------------------------------------------------------------------
+
+bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
+{
+    UnRef();
+
+    m_refData = new wxFontRefData(info, hFont);
+
+    return RealizeResource();
+}
+
+wxFont::wxFont(const wxString& fontdesc)
+{
+    wxNativeFontInfo info;
+    if ( info.FromString(fontdesc) )
+        (void)Create(info);
+}
+
+bool wxFont::DoCreate(int pointSize,
+                      const wxSize& pixelSize,
+                      bool sizeUsingPixels,
+                      int family,
+                      int style,
+                      int weight,
+                      bool underlined,
+                      const wxString& faceName,
+                      wxFontEncoding encoding)
+{
+    UnRef();
+
+    // wxDEFAULT is a valid value for the font size too so we must treat it
+    // specially here (otherwise the size would be 70 == wxDEFAULT value)
+    if ( pointSize == wxDEFAULT )
+    {
+        pointSize = wxNORMAL_FONT->GetPointSize();
+    }
+
+    m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
+                                  family, style, weight,
+                                  underlined, faceName, encoding);
+
+    return RealizeResource();
 }
 
 wxFont::~wxFont()
 {
-  if (wxTheFontList)
-    wxTheFontList->DeleteObject(this);
-}
-
-bool wxFont::RealizeResource(void)
-{
-  if (M_FONTDATA && !M_FONTDATA->m_hFont)
-  {
-    BYTE ff_italic;
-    int ff_weight = 0;
-    int ff_family = 0;
-    wxString ff_face("");
-
-    switch (M_FONTDATA->m_family)
-    {
-      case wxSCRIPT:     ff_family = FF_SCRIPT ;
-                         ff_face = "Script" ;
-                         break ;
-      case wxDECORATIVE: ff_family = FF_DECORATIVE;
-                         break;
-      case wxROMAN:      ff_family = FF_ROMAN;
-                         ff_face = "Times New Roman" ;
-                         break;
-      case wxTELETYPE:
-      case wxMODERN:     ff_family = FF_MODERN;
-                         ff_face = "Courier New" ;
-                         break;
-      case wxSWISS:      ff_family = FF_SWISS;
-                         ff_face = "Arial";
-                         break;
-      case wxDEFAULT:
-      default:           ff_family = FF_SWISS;
-                         ff_face = "Arial" ; 
-    }
-
-    if (M_FONTDATA->m_style == wxITALIC || M_FONTDATA->m_style == wxSLANT)
-      ff_italic = 1;
-    else
-      ff_italic = 0;
-
-    if (M_FONTDATA->m_weight == wxNORMAL)
-      ff_weight = FW_NORMAL;
-    else if (M_FONTDATA->m_weight == wxLIGHT)
-      ff_weight = FW_LIGHT;
-    else if (M_FONTDATA->m_weight == wxBOLD)
-      ff_weight = FW_BOLD;
-
-#if defined(__X__) || (defined(__WINDOWS__) && USE_PORTABLE_FONTS_IN_MSW)
-    ff_face = wxTheFontNameDirectory.GetScreenName(M_FONTDATA->m_family, M_FONTDATA->m_weight, M_FONTDATA->m_style);
-#else
-    ff_face = M_FONTDATA->m_faceName;
-       if ( ff_face.IsNull() )
-               ff_face = "";
-#endif
+}
 
-/* Always calculate fonts using the screen DC (is this the best strategy?)
- * There may be confusion if a font is selected into a printer
- * DC (say), because the height will be calculated very differently.
-    // What sort of display is it?
-    int technology = ::GetDeviceCaps(dc, TECHNOLOGY);
-
-    int nHeight;
-    
-    if (technology != DT_RASDISPLAY && technology != DT_RASPRINTER)
-    {
-      // Have to get screen DC Caps, because a metafile will return 0.
-      HDC dc2 = ::GetDC(NULL);
-      nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc2, LOGPIXELSY)/72;
-      ::ReleaseDC(NULL, dc2);
-    }
-    else
-    {
-      nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc, LOGPIXELSY)/72;
-    }
-*/
-    // Have to get screen DC Caps, because a metafile will return 0.
-    HDC dc2 = ::GetDC(NULL);
-    int ppInch = ::GetDeviceCaps(dc2, LOGPIXELSY);
-    ::ReleaseDC(NULL, dc2);
-
-    // New behaviour: apparently ppInch varies according to
-    // Large/Small Fonts setting in Windows. This messes
-    // up fonts. So, set ppInch to a constant 96 dpi.
-    ppInch = 96;
-    
-#if FONT_SIZE_COMPATIBILITY
-    // Incorrect, but compatible with old wxWindows behaviour
-    int nHeight = (M_FONTDATA->m_pointSize*ppInch/72);
-#else
-    // Correct for Windows compatibility
-    int nHeight = - (M_FONTDATA->m_pointSize*ppInch/72);
-#endif
+// ----------------------------------------------------------------------------
+// real implementation
+// ----------------------------------------------------------------------------
 
-    bool ff_underline = M_FONTDATA->m_underlined;
+wxObjectRefData *wxFont::CreateRefData() const
+{
+    return new wxFontRefData();
+}
 
-    M_FONTDATA->m_hFont = (WXHFONT) CreateFont(nHeight, 0, 0, 0,ff_weight,ff_italic,(BYTE)ff_underline,
-                0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
-                PROOF_QUALITY, DEFAULT_PITCH | ff_family, (ff_face == "" ? NULL : (const char *)ff_face));
-#ifdef DEBUG_CREATE
-    if (m_hFont==NULL) wxError("Cannot create font","Internal Error") ;
-#endif
-    return (M_FONTDATA->m_hFont != (WXHFONT) NULL);
-  }
-  return FALSE;
+wxObjectRefData *wxFont::CloneRefData(const wxObjectRefData *data) const
+{
+    return new wxFontRefData(*wx_static_cast(const wxFontRefData *, data));
+}
+
+bool wxFont::RealizeResource()
+{
+    // don't do anything if we already have a valid font
+    if ( GetHFONT() )
+        return true;
+
+    return M_FONTDATA->Alloc(this);
 }
 
-bool wxFont::FreeResource(bool force)
+bool wxFont::FreeResource(bool WXUNUSED(force))
 {
-  if (M_FONTDATA && M_FONTDATA->m_hFont)
-  {
-    ::DeleteObject((HFONT) M_FONTDATA->m_hFont);
-    M_FONTDATA->m_hFont = 0;
-    return TRUE;
-  }
-  return FALSE;
+    if ( !GetHFONT() )
+        return false;
+
+    M_FONTDATA->Free();
+
+    return true;
 }
 
-/*
-bool wxFont::UseResource(void)
+WXHANDLE wxFont::GetResourceHandle() const
 {
-  IncrementResourceUsage();
-  return TRUE;
+    return (WXHANDLE)GetHFONT();
 }
 
-bool wxFont::ReleaseResource(void)
+WXHFONT wxFont::GetHFONT() const
 {
-  DecrementResourceUsage();
-  return TRUE;
+    return M_FONTDATA ? M_FONTDATA->GetHFONT(this) : 0;
 }
-*/
-  
-WXHANDLE wxFont::GetResourceHandle(void)
+
+bool wxFont::IsFree() const
 {
-  if ( !M_FONTDATA )
-       return 0;
-  else
-    return (WXHANDLE)M_FONTDATA->m_hFont ;
+    return M_FONTDATA && !M_FONTDATA->HasHFONT();
 }
 
-bool wxFont::IsFree(void)
+// ----------------------------------------------------------------------------
+// change font attribute: we recreate font when doing it
+// ----------------------------------------------------------------------------
+
+void wxFont::SetPointSize(int pointSize)
 {
-  return (M_FONTDATA && (M_FONTDATA->m_hFont == 0));
+    AllocExclusive();
+
+    M_FONTDATA->Free();
+    M_FONTDATA->SetPointSize(pointSize);
 }
 
-void wxFont::SetPointSize(const int pointSize)
+void wxFont::SetPixelSize(const wxSize& pixelSize)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_pointSize = pointSize;
+    AllocExclusive();
+
+    M_FONTDATA->SetPixelSize(pixelSize);
 }
 
-void wxFont::SetFamily(const int family)
+void wxFont::SetFamily(int family)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_family = family;
+    AllocExclusive();
+
+    M_FONTDATA->SetFamily(family);
 }
 
-void wxFont::SetStyle(const int style)
+void wxFont::SetStyle(int style)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_style = style;
+    AllocExclusive();
+
+    M_FONTDATA->SetStyle(style);
 }
 
-void wxFont::SetWeight(const int weight)
+void wxFont::SetWeight(int weight)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_weight = weight;
+    AllocExclusive();
+
+    M_FONTDATA->SetWeight(weight);
 }
 
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_faceName = faceName;
+    AllocExclusive();
+
+    if ( !M_FONTDATA->SetFaceName(faceName) )
+        return false;
+
+    // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
+    //     to retrieve a LOGFONT and then compare lf.lfFaceName
+    //     with given facename is not reliable at all:
+    //     Windows copies the facename given to ::CreateFontIndirect()
+    //     without any validity check.
+    //     Thus we use wxFontBase::SetFaceName to check if facename
+    //     is valid...
+    return wxFontBase::SetFaceName(faceName);
 }
 
-void wxFont::SetUnderlined(const bool underlined)
+void wxFont::SetUnderlined(bool underlined)
 {
-    if ( !m_refData )
-        m_refData = new wxFontRefData;
-    M_FONTDATA->m_underlined = underlined;
+    AllocExclusive();
+
+    M_FONTDATA->SetUnderlined(underlined);
+}
+
+void wxFont::SetEncoding(wxFontEncoding encoding)
+{
+    AllocExclusive();
+
+    M_FONTDATA->SetEncoding(encoding);
 }
 
-wxString wxFont::GetFamilyString(void) const
+void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
 {
-  wxString fam("");
-  switch (GetFamily())
-  {
-    case wxDECORATIVE:
-      fam = "wxDECORATIVE";
-      break;
-    case wxROMAN:
-      fam = "wxROMAN";
-      break;
-    case wxSCRIPT:
-      fam = "wxSCRIPT";
-      break;
-    case wxSWISS:
-      fam = "wxSWISS";
-      break;
-    case wxMODERN:
-      fam = "wxMODERN";
-      break;
-    case wxTELETYPE:
-      fam = "wxTELETYPE";
-      break;
-    default:
-      fam = "wxDEFAULT";
-      break;
-  }
-  return fam;
+    AllocExclusive();
+
+    M_FONTDATA->SetNativeFontInfo(info);
 }
 
-/* New font system */
-wxString wxFont::GetFaceName(void) const
+// ----------------------------------------------------------------------------
+// accessors
+// ----------------------------------------------------------------------------
+
+int wxFont::GetPointSize() const
 {
-  wxString str("");
-  if (M_FONTDATA)
-       str = M_FONTDATA->m_faceName ;
-  return str;
+    wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+    return M_FONTDATA->GetPointSize();
 }
 
-wxString wxFont::GetStyleString(void) const
+wxSize wxFont::GetPixelSize() const
 {
-  wxString styl("");
-  switch (GetStyle())
-  {
-    case wxITALIC:
-      styl = "wxITALIC";
-      break;
-    case wxSLANT:
-      styl = "wxSLANT";
-      break;
-    default:
-      styl = "wxNORMAL";
-      break;
-  }
-  return styl;
+    wxCHECK_MSG( Ok(), wxDefaultSize, wxT("invalid font") );
+
+    return M_FONTDATA->GetPixelSize();
 }
 
-wxString wxFont::GetWeightString(void) const
+bool wxFont::IsUsingSizeInPixels() const
 {
-  wxString w("");
-  switch (GetWeight())
-  {
-    case wxBOLD:
-      w = "wxBOLD";
-      break;
-    case wxLIGHT:
-      w = "wxLIGHT";
-      break;
-    default:
-      w = "wxNORMAL";
-      break;
-  }
-  return w;
+    wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+    return M_FONTDATA->IsUsingSizeInPixels();
 }
 
+int wxFont::GetFamily() const
+{
+    wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+    return M_FONTDATA->GetFamily();
+}
+
+int wxFont::GetStyle() const
+{
+    wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+    return M_FONTDATA->GetStyle();
+}
+
+int wxFont::GetWeight() const
+{
+    wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+    return M_FONTDATA->GetWeight();
+}
+
+bool wxFont::GetUnderlined() const
+{
+    wxCHECK_MSG( Ok(), false, wxT("invalid font") );
+
+    return M_FONTDATA->GetUnderlined();
+}
+
+wxString wxFont::GetFaceName() const
+{
+    wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
+
+    return M_FONTDATA->GetFaceName();
+}
+
+wxFontEncoding wxFont::GetEncoding() const
+{
+    wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
+
+    return M_FONTDATA->GetEncoding();
+}
+
+const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
+{
+    return Ok() && M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo())
+                                           : NULL;
+}
+
+wxString wxFont::GetNativeFontInfoDesc() const
+{
+    wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
+
+    // be sure we have an HFONT associated...
+    wxConstCast(this, wxFont)->RealizeResource();
+    return wxFontBase::GetNativeFontInfoDesc();
+}
+
+wxString wxFont::GetNativeFontInfoUserDesc() const
+{
+    wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
+
+    // be sure we have an HFONT associated...
+    wxConstCast(this, wxFont)->RealizeResource();
+    return wxFontBase::GetNativeFontInfoUserDesc();
+}
+
+bool wxFont::IsFixedWidth() const
+{
+    if ( M_FONTDATA->HasNativeFontInfo() )
+    {
+        // the two low-order bits specify the pitch of the font, the rest is
+        // family
+        BYTE pitch =
+            (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK);
+
+        return pitch == FIXED_PITCH;
+    }
+
+    return wxFontBase::IsFixedWidth();
+}