-Installing wxWindows 2.0
+Installing wxWindows 2.1
------------------------
+This is a beta release of wxWindows 2.1 for Microsoft
+Windows 95, 98 and NT. This is not a production release,
+although a huge number of bugs found in wxWindows 2.0 have been
+fixed.
+
+IMPORTANT NOTE: If you experience problems installing, please
+re-read this instructions and other related files (release.txt,
+todo.txt, bugs.txt etc.) carefully before mailing wxwin-users or
+the author. Preferably, try to fix the problem first and
+then send a patch to the author. Please report bugs using the
+bug report form on the wxWindows web site.
+
Unarchiving
-----------
-If there is a setup program, run the setup program that comes with the Windows version.
-Do not install into a path that contains spaces. The installation program should set the
-WXWIN environment variable, which will be activated when your machine is rebooted.
+A setup program is provided (setup.exe) to automatically copy files to a
+directory on your hard disk. Do not install into a path that contains spaces.
+The installation program should set the WXWIN environment variable, which
+will be activated when your machine is rebooted. The setup
+program contains the following:
+
+- All common, generic and MSW-specific wxWindows source;
+- samples;
+- documentation in Windows Help format;
+- makefiles for most Windows compilers, plus BC++ and
+ VC++ IDE files;
+- JPEG library source;
+- Object Graphics Library;
+- wxGLCanvas library;
+- wxTreeLayout library;
+- Tex2RTF source;
+- Dialog Editor binary.
+
+Alternatively, you may unarchive the set of .zip files by hand,
+where x is the minor version number and y is the release number:
+
+wx2_x_y_gen.zip Generic source code and samples (required)
+wx2_x_y_msw.zip Windows-specific source code and samples (required)
+wx2_x_y_doc.zip Documentation source code (not required)
+wx2_x_y_hlp.zip WinHelp documentation
+wx2_x_y_pdf.zip Acrobat PDF documentation
+wx2_x_y_htm.zip HTML documentation
+wx2_x_y_vc.zip MS VC++ 5.0 project files
+wx2_x_y_cw.zip Metrowerks CodeWarrior project files
+wx2_x_y_bc.zip BC++ 5 project files
+jpeg.zip Use this to allow wxImage to read and write JPEG files
+tiff.zip Use this to allow wxImage to read and write TIFF files
-If there is no setup program, it will come as a series of .zip
-files:
+Unarchive the required files plus any optional documentation
+files into a suitable directory such as c:\wx.
-wx200gen.zip Generic source code and samples (required)
-wx200msw.zip Windows-specific source code and samples (required)
-wx200doc.zip Documentation source code (not required)
-wx200hlp.zip WinHelp documentation
-wx200ps.zip PostScript documentation (will probably
- disappear in favour of PDF)
-wx200pdf.zip Acrobat PDF documentation
-wx200htm.zip HTML documentation
+Other add-on packages are available from the wxWindows Web site, such as:
-Unarchive the required files plus any optional documentation
-files into a suitable directory such as c:\wx. Alter your
-WXWIN environment variable to point to this directory.
+- glcanvas.zip. Use OpenGL in a wxWindows window.
+- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc.
+- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from
+ the same document source.
+
+General installation notes
+--------------------------
+
+Alter your WXWIN environment variable to point to this directory.
+For Cygwin or Mingw32 compilation, make sure WXWIN contains only
+forward slashes.
+
+If installing from the CVS server, copy include/wx/msw/setup0.h to
+include/wx/msw/setup.h and edit the resulting file to choose the featrues you
+would like to compile wxWindows with[out].
Compilation
-----------
-At present, wxWindows compiles with VC++ 1.5, VC++ 4.0, VC++ 5.0,
-BC++ 4.5/5.0, Gnu-Win32 b19, and Mingw32.
-
-Visual C++ 4.0/5.0 compilation
-------------------------------
+The following sections explain how to compile wxWindows with each supported
+compiler.
+
+Visual C++ 4.0/5.0/6.0 compilation
+----------------------------------
+
+Using project files:
+
+1. Unarchive wx2_x_y_vc.zip, the VC++ 5/6 project makefiles.
+2. Open src/wxvc.dsp, set Debug or Release configuration, and
+ compile. This will produce src/Debug/wxvc.lib or
+ src/Release/wxvc.lib. The project file src/wxvc_dll.dsp
+ will make a DLL version of wxWindow, which will go in
+ src/DebugDLL/wxvc.[lib,dll] and src/ReleaseDLL/wxvc.[lib,dll].
+3. If you want to use JPEG in your application (such as the image
+ sample), open src/jpeg/jpeg.dsp (VC++ 5/6 only) and compile in
+ Debug and Release configurations. If you have VC++ 4,
+ use makefile.vc, but you may only have one set of object
+ files at a time in use (debug or release versions).
+4. Similarly for TIFF: use src/tiff/tiff.dsp.
+5. Open a sample project file, choose a configuration using
+ Build | Set Active Configuration..., and compile.
+ The project files don't use precompiled headers, to save
+ space, but you can switch PCH compiling on for greater speed.
+
+Using makefiles:
+
+1. Make sure your WXWIN variable is set.
+2. If you do NOT have the TIFF or JPEG source code, please remove
+ the tiff and jpeg targets from the 'all' target in
+ src\msw\makefile.vc. Also ensure the settings in
+ include\wx\msw\setup.h specify not to use JPEG or TIFF.
+3. Change directory to wx\src\msw. Type:
+
+ 'nmake -f makefile.vc'
+
+ to make the wxWindows core library with debug information
+ (wx\lib\wx_d.lib), or
+
+ 'nmake -f makefile.vc FINAL=1'
+
+ to make the wxWindows core library without debug information
+ (wx\lib\wx.lib).
+4. Change directory to wx\samples and type 'nmake -f makefile.vc'
+ to make all the samples. You can also make them individually.
-1. Change directory to wx\src\msw. Type 'nmake -f makefile.nt' to
+Notes:
+
+ Use the 'clean' target to clean all objects, libraries and
+ executables.
+
+ To build the release version using makefiles, add FINAL=1 to your
+ nmake invocation, both when building the library and for samples.
+
+ Note that the wxWindows core library allows you to have debug
+ and release libraries available simultaneously, by compiling the
+ objects in different subdirectories, whereas samples must be
+ cleaned and re-made to build a different configuration. This
+ may be changed in later versions of wxWindows.
+
+To build the DLL version using makefiles:
+
+1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch'
+ to make both a suitable DLL and import library, and to build a
+ suitable precompiled header file for compiling applications.
+ The resulting libraries are called:
+
+ wx\lib\wx200.lib(dll) (debug version)
+ wx\lib\wx200.lib(dll) (release version, using FINAL=1)
+
+2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1'
+ (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all
+ applications).
+
+Note (1): if you wish to use templates, please edit
+include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
+Without this, the redefinition of 'new' will cause problems in
+the headers. Alternatively, #undef new before including template headers.
+You will also need to set wxUSE_IOSTREAMH to 0 if you will be
+using templates, to avoid the non-template stream files being included
+within wxWindows.
+
+Note (2): libraries and applications generated with makefiles and
+project files are unlikely to be compatible, so use one method or
+the other.
+
+Note (3): VC++ 5's optimization code seems to be broken and can
+cause both compile and run-time problems: this can be seen when
+deleting an object Dialog Editor, in Release mode with optimizations
+on. If in doubt, switch off optimisations, although this will result in much
+larger executables. It seems possible that the library can be created with
+strong optimization, so long as the application is not strongly
+optimized. For example, in wxWindows project, set to 'Minimum
+Size'. In Dialog Editor project, set to 'Customize: Favor Small
+Code' (and no others). This will then work.
+
+Similarly, in VC++ 4, optimization can cause internal compiler
+errors, so edit src\makevc.env and change /O1 to /Od before
+trying build a release version of the library. Or, type:
+
+nmake -f makefile.vc noopt FINAL=1
+
+and then resume compilation in the normal way. This will build
+troublesome files with no optimization.
+
+Note (4): some crash problems can be due to inconsistent compiler
+options. If strange/weird/impossible things start to happen please
+check (dumping IDE project file as makefile and doing text comparison
+if necessary) that the project settings, especially the list of defined
+symbols, struct packing, etc. are exactly the same for all items in
+the project. After this, delete everything (including PCH) and recompile.
+
+Visual C++ 1.5 compilation (16-bit)
+-----------------------------------
+
+1. Make sure your WXWIN variable is set, and uses the FAT (short
+ name) form.
+2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to
make the wxWindows core library.
-2. Change directory to wx\samples and type 'nmake -f makefile.nt'
- to make all the samples. You can also make them individually.
+3. Change directory to a sample, such as wx\samples\minimal, and
+ type 'nmake -f makefile.dos'.
-Visual C++ 1.5 compilation
---------------------------
+Add FINAL=1 to your makefile invocation to build the release
+versions of the library and samples.
-1. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to
- make the wxWindows core library.
-2. Change directory to wx\samples and type 'nmake -f makefile.b32'
- to make all the samples. You can also make them individually.
- NOTE: only a few samples have up-to-date makefiles, e.g.
- minimal, docview, mdi. The utils makefile does not yet work.
+Use the 'clean' target to clean all objects, libraries and
+executables.
Borland C++ 4.5/5.0 compilation
-------------------------------
-1. Change directory to wx\src\msw. Type 'make -f makefile.b32' to
+Compiling using the makefiles:
+
+1. Make sure your WXWIN variable is set, and uses the FAT (short
+ name) form if doing a 16-bit compile.
+2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to
+ make the wxWindows core library. Ignore the warnings about
+ 'XXX' not found in library.
+3. Change directory to a sample such as minimal, and type
+ 'make -f makefile.b32'.
+4. For release versions, recompile wxWindows and samples using
+ 'make -f makefile.b32 clean'
+ 'make -f makefile.b32 FINAL=1'
+ for the library and samples.
+
+Note (1): the wxWindows library and (some) samples compile in 16-bit mode
+using makefile.bcc, but at present the wxWindows resource system is switched
+off in this mode. See issues.txt for details.
+
+Note (2): unfortunately most samples won't link in 16-bit mode,
+because the automatic data segment exceeds 64K. The minimal
+sample links and runs, however.
+
+Note (3): the wxWindows makefiles assume byte structure alignment. Please
+make sure that your own project or makefile settings use the
+same alignment, or you could experience mysterious crashes. To
+change the alignment, add a suitable option to the $(CFG) target code
+in src/msw/makefile.b32.
+
+Note (4): if you get undefined _SQL... symbols at link time,
+either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
+directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
+recompile wxWindows. The same applies if compiling using the IDE.
+
+Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder;
+you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove
+the jpeg target from src\msw\makefile.b32.
+
+Note (6): If using C++Builder 4 and above (BC++ 5.4), change LINK=tlink32 to
+LINK=ilink32 in src\makeb32.env.
+
+Compiling using the IDE files:
+
+1. Load src\bc32.ide (Release settings)
+2. Go to Options|Project... and specify the correct BC++ include and lib path for
+ your file structure.
+3. Press F9 to compile the wxWindows library.
+4. Load samples\bc32.ide.
+5. Go to Options|Project... and specify the correct BC++ include and lib path for
+ your file structure.
+6. Press F9 to compile the samples (build each node separately if
+ you prefer, by right clicking and choose Build Node).
+7. Run each sample: you may need to run from each sample's directory
+ since some (notably the wxHTML samples) look for files
+ relative to the working directory.
+
+Note that to make the png, xpm, zlib and jpeg libraries (needed for
+some samples) you need to compile them with bc32.ide.
+
+The debug version of the wxWindows library is about 37 MB, and the
+release version is around 3 MB.
+
+See also the file bc_ide.txt for further instructions and details
+of how to create your own project files.
+
+Borland C++Builder compilation
+------------------------------
+
+C++Builder compilation is the same as for Borland C++ above.
+
+Tested with C++Builder 1.0 and 3.0. Only makefiles are currently
+supplied.
+
+Watcom C++ 10.6/11 compilation
+---------------------------
+
+1. Make sure your WXWIN variable is set, and uses the DOS short
+ name form.
+2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to
make the wxWindows core library.
-2. Change directory to wx\samples and type 'make -f makefile.b32'
- to make all the samples. You can also make them individually.
- NOTE: only a few samples have up-to-date makefiles, e.g.
- minimal, docview, mdi. The utils makefile does not yet work.
+3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat'
+ to make this sample. Repeat for other samples of interest.
+
+Note (1): setup.h overrides wxUSE_LIBJPEG and sets it to 0, since
+imagjpeg.cpp doesn't compile.
+Note (2): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom
+directory. See the notes in that directory.
+Note (3): if variant.cpp is compiled with date/time class
+options, the linker gives up. So the date/time option is switched
+off for Watcom C++. Also, wxAutomationObject is not compiled with
+Watcom C++.
+Note (4): if Watcom can't read the precompiled header when
+building a sample, try deleting src\msw\watcom.pch and
+compiling the sample again.
+Note (5): if you get _popen_ and _pclose_ link errors, try
+recompiling wxWindows with XPM support disabled in setup.h.
+Alternatively, make sure these lines exist at the top of
+src\xpm\xpmi.h:
+
+// Added by JACS for Watcom C++/wxWindows compilation (no popen/pclose functions)
+#ifdef __WATCOMC__
+#define NO_ZPIPE
+#endif
+
+Metrowerks CodeWarrior compilation
+----------------------------------
+
+1. Downloaded and unzip wx2_x_y_cw.zip.
+2. Load the make_cw.mcp project in wx\src, and compile.
+3. Load the make_cw.mcp project in wx\samples\minimal, and compile.
+ Further project files for samples will be available in due
+ course.
+
+Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the
+Metrowerks Web site.
+
+Note (2): unfortunately these files are not yet up-to-date for the
+current release.
+
+Symantec C++ compilation
+------------------------
+
+1. Make sure your WXWIN variable is set, and uses the FAT (short
+ name) form.
+2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0.
+3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to
+ make the wxWindows core library.
+4. Change directory to wx\samples\minimal and type 'make -f makefile.sc'
+ to make this sample.
+
+Note: the minimal sample doesn't link properly ('Error: no
+start address').
+32-bit compilation only (partially) supported at present, using SC++ 6.1.
+Some functionality is missing using this compiler (see makefile).
+Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore
+Step (2). 16-bit compilation is left as an excercise for the user!
+
+Salford C++ compilation
+-----------------------
+
+1. Make sure your WXWIN variable is set, and uses the FAT (short
+ name) form.
+2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per
+ notes.
+3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to
+ make the wxWindows core library.
+4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl'
+ to make this sample.
-Gnu-Win32 b19/Mingw32 compilation
----------------------------------
+Unfortunately, Salford C++ seems to have problems with its code generation for
+operations on objects, as seen in wxFrame::OnMenuHighlight
+(minimal sample) or wxWindow::SetValidator (mdi sample). Also the
+the debugging version of the library is 90MB, with samples coming in
+at 40MB :-) However, wxWindows at least makes a good test suite for
+improving the compiler.
-wxWindows 2.0 supports Gnu-Win32 b19, Mingw32, and Mingw32/EGCS.
+Cygwin b19/b20/Mingw32 compilation
+----------------------------------
+
+wxWindows 2 supports Cygwin (formerly GnuWin32) b19, b20, Mingw32, and Mingw32/EGCS.
Thanks are due to Keith Garry Boyce (garp@opustel.com) and Cygnus for making
it all possible.
-From wxWindows 2.0 beta 9, both Gnu-Win32 b19 and Mingw32 (the minimal
-distribution of Gnu-Win32) can be used with the same makefiles.
+From wxWindows 2.0 beta 9, both Cygwin and Mingw32 (the minimal
+distribution of Cygwin) can be used with the same makefiles.
Here are the steps required:
-- Retrieve and install the latest beta of Gnu-Win32, or Mingw32, as per the
+- Retrieve and install the latest beta of Cygwin, or Mingw32, as per the
instructions with either of these packages.
- If using Mingw32 (including the EGCS variant), you need some
extra files to use the wxWindows makefiles. You can find these
files in ports/mingw32 on the ftp site or CD-ROM, as extra.zip.
These should be extracted to the Mingw32 directory.
+ If you have already have downloaded bison, flex, make, rm, cp, mv
+ from elsewhere, you won't need this.
+
+ If using Mingw32 2.8.1, see also see mingw32.txt in this directory
+ (docs/msw) about a fix that has to be applied to a Mingw32 header file.
+
+ If using Mingw32 2.95 with wxWindows 2.1 or above, and wish to use OLE, you
+ should hand-patch in Mingw32-gcc295.patches (located in the top-level of the
+ wxWindows 2 installation).
- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
to set up appropriate variables, if necessary mounting drives.
Run it before compiling.
-- For Gnu-Win32, make sure there's a \tmp directory on your
+- For Cygwin, make sure there's a \tmp directory on your
Windows drive or bison will crash.
-- Edit wx/src/makeg95.env and search for MINGW32. Take note of
- the comments for adjusting settings to suit Gnu-Win32 or
- Mingw32. Basically, this is just a case of adding the __MINGW32__ symbol
- to OPTIONS for Mingw32, or removing it for Cygnus Gnu-Win32.
- For Mingw32/EGCS, add both __MINGW32__ and __EGCS__.
+- Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
+ the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
+ If using MINGW32, also set the MINGW32VERSION variable
+ appropriately.
+
+- Mingw32 may not support winsock.h, so if you have a problem
+ here, comment out socket-related files in src/msw/makefile.g95.
+
+- Set your WXWIN variable to where wxWindows is installed.
+ *** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not
+ backslashes.
- Use the makefile.g95 files for compiling wxWindows and samples,
e.g.:
> cd c:\wx\samples\minimal
> make -f makefile.g95
+ Ignore the warning about the default entry point.
+
- Use the 'strip' command to reduce executable size.
-- With Cygnus Gnu-Win32, you can invoke gdb --nw myfile.exe to
- debug an executable.
+- With Cygnus Cygwin, you can invoke gdb --nw myfile.exe to
+ debug an executable. If there are memory leaks, they will be
+ flagged when the program quits.
- If using GnuWin32 b18, you will need to copy windres.exe
from e.g. the Mingw32 distribution, to a directory in your path.
All targets have 'clean' targets to allow removal of object files
and other intermediate compiler files.
-Gotchas:
+Notes:
+
+1. See also the Cygwin/Mingw32 on the web site or CD-ROM for
+ further information about using wxWindows with these compilers.
+
+2. libwx.a is 48 MB or more - but much less if compiled with no
+ debug info (-g0) and level 4 optimization (-O4).
+
+3. There's a bug in Mingw32 headers for some early distributions.
+
+ in include/windows32/defines.h, where it says:
+
+ #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
+
+ it should say:
-- libwx.a is 28 MB or more.
-- install.exe doesn't have built-in decompression because lzexpand.lib
- isn't available with Gnu-Win32. However, you can use it with external
- decompression utilities.
+ #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
+
+ (a missing bracket).
+
+4. If there's a problem with the copy command in
+ src/msw/makefile.g95, you may need to change the COPY and
+ COPYSEP variables in makeg95.env.
+
+5. If there's a problem executing the windres program, try
+ commenting out RCPREPROCESSOR in makeg95.env.
References:
- The GNU-WIN32 site is at
http://www.cygnus.com/gnu-win32/
- Mingw32 is available at:
- http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32/index.html
+ ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/
- See also http://web.ukonline.co.uk/julian.smart/wxwin/gnuwin32.htm
+TWIN32 and gcc on Linux
+-----------------------
+
+The wxWindows 2 for Windows port may be compiled using
+the TWIN32 emulator package from www.willows.com. However,
+TWIN32 is by no means finished so this should be taken as
+something to think about for the future, rather than
+a tool for writing products with.
+
+Use makefile.twn in much the same way as makefile.g95, as
+described above. Not all sample makefiles are supplied yet.
+
+For some reason, I found I had to copy TWIN32's Windows resource
+compiler (rc) to the current working directory for it to be found.
+
+General Notes
+-------------
+
+- Debugging: under Windows 95, debugging output isn't output in
+ the same way that it is under NT or Windows 3.1. Set
+ wxUSE_DBWIN32 to 1 if you wish to enable code to output debugging
+ info to an external debug monitor, such as Andrew Tucker's DBWIN32.
+ You can download DBWIN32 from:
+
+ http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
+
+ and it's also on the wxWindows CD-ROM under Packages.
+
+- If you are installing wxWindows 2 from CVS, you may find that
+ include/wx/msw/setup.h is missing. This is deliberate, to avoid
+ developers' different setup.h configurations getting confused.
+ Please copy setup0.h to setup.h before compiling.
+