// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __DIALOGH__
-#define __DIALOGH__
+#ifndef _WX_DIALOG_H_
+#define _WX_DIALOG_H_
#ifdef __GNUG__
#pragma interface "dialog.h"
bool m_modalShowing;
public:
- wxDialog(void);
+ wxDialog();
// Constructor with a modal flag, but no window id - the old convention
inline wxDialog(wxWindow *parent,
const wxString& title, bool modal,
- const int x = -1, const int y= -1, const int width = 500, const int height = 500,
- const long style = wxDEFAULT_DIALOG_STYLE,
+ int x = -1, int y= -1, int width = 500, int height = 500,
+ long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
}
// Constructor with no modal flag - the new convention.
- inline wxDialog(wxWindow *parent, const wxWindowID id,
+ inline wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- const long style = wxDEFAULT_DIALOG_STYLE,
+ long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
- bool Create(wxWindow *parent, const wxWindowID id,
+ bool Create(wxWindow *parent, wxWindowID id,
const wxString& title, // bool modal = FALSE, // TODO make this a window style?
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
- const long style = wxDEFAULT_DIALOG_STYLE,
+ long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
- ~wxDialog(void);
+ ~wxDialog();
- virtual bool Destroy(void);
- void SetSize(const int x, const int y, const int width, const int height, const int sizeFlags = wxSIZE_AUTO);
- void SetClientSize(const int width, const int height);
- void GetPosition(int *x, int *y) const;
- bool Show(const bool show);
- bool IsShown(void) const ;
- void Iconize(const bool iconize);
+ virtual bool Destroy();
+
+ virtual void SetClientSize(int width, int height);
+
+ virtual void GetPosition(int *x, int *y) const;
+
+ bool Show(bool show);
+ bool IsShown() const ;
+ void Iconize(bool iconize);
#if WXWIN_COMPATIBILITY
- inline bool Iconized(void) const { return IsIconized(); };
+ inline bool Iconized() const { return IsIconized(); };
#endif
- virtual bool IsIconized(void) const;
- void Fit(void);
+ virtual bool IsIconized() const;
+ void Fit();
void SetTitle(const wxString& title);
- wxString GetTitle(void) const ;
+ wxString GetTitle() const ;
- bool OnClose(void);
+ void OnSize(wxSizeEvent& event);
+ bool OnClose();
void OnCharHook(wxKeyEvent& event);
void OnPaint(wxPaintEvent& event);
void OnCloseWindow(wxCloseEvent& event);
- void SetModal(const bool flag);
+ void SetModal(bool flag);
- virtual void Centre(const int direction = wxBOTH);
- virtual bool IsModal(void) const { return ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL); }
+ virtual void Centre(int direction = wxBOTH);
+ virtual bool IsModal() const { return ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL); }
// For now, same as Show(TRUE) but returns return code
- virtual int ShowModal(void);
+ virtual int ShowModal();
virtual void EndModal(int retCode);
// Standard buttons
virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWProcessMessage(WXMSG* pMsg);
// virtual bool MSWOnEraseBkgnd(WXHDC pDC);
- virtual bool MSWOnClose(void);
+ virtual bool MSWOnClose();
inline bool IsModalShowing() const { return m_modalShowing ; }
- virtual WXHBRUSH OnCtlColor(const WXHDC pDC, const WXHWND pWnd, const WXUINT nCtlColor,
+ virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+protected:
+ WXHWND m_hwndOldFocus; // the window which had focus before we were shown
+
DECLARE_EVENT_TABLE()
};
#endif
- // __DIALOGH__
+ // _WX_DIALOG_H_