-wxTextCtrl (and wxMultiText/wxTextWindow in wxWin 1.xx) - differences between Edit
-and RichEdit controls.
-
-Make use of Vadim's gettext implementation throughout wxWin code.
-Document it.
-
-Change wxUpdateIterator to use wxRegion; or scrap
-wxUpdateIterator? See wxGTK.
-
-Check WXWIN_COMPATIBILITY mode, remove any unnecessary #ifdefs.
-
-Retain callback functions; have semi-compatible callback function prototypes
-for all controls, at least in WXWIN_COMPATIBLE mode, but
-retain (Set)Callback for all compilations. This is following a
-panicky response to losing callbacks.
-
-Merge dib.cpp, dibutils.cpp.
-
-Simplify the toolbar samples.
-
-Add a wxTabCtrl sample.
-
-LOW PRIORITY
-------------
-
-Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
-to HICON. We could perhaps also support inclusion of PNGs into
-a .res file as a custom resource.
-
-Fonts: ability to enumerate them.
-
-Angled text.
-
-Eliminate Set/GetDefaultBackgroundColour? Just take background
-colour for child control instead.
-
-Think about reimplementing wxBitmapButton, wxStaticBitmap using
-BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
-argument, so instead just allow controls loaded from native
-resource to deal with this style and call default processing.
-
-Completion of drag and drop support (Vadim).
-
-Better clipboard support.
-
-Toolbars: use event tables not virtual functions.
-
-wxWizard class?
-
-Doc/view - have some standard views/docs e.g. wxTextView.
-
-wxClassWizard for generating files, chunks of code.
-
-Miscellaneous file/system function wrappers.
-
-wxImage or replacement; further wxBitmap/wxIcon etc. functions
-(load animated icos).
-
-Integrate existing multimedia classes.
-
-Rich text class?
-
-Optimize size further.
-
-wxThread integration.
-
-Look at WinCE stuff incl. database classes.
-
-Improve conversion guide, compatibility classes, tools?