+ wxTimer::Stop();
+}
+
+bool wxTimer::Start(int milliseconds, bool oneShot)
+{
+ (void)wxTimerBase::Start(milliseconds, oneShot);
+
+ wxCHECK_MSG( m_milli > 0, false, wxT("invalid value for timer timeout") );
+
+ m_id = ::SetTimer
+ (
+ NULL, // don't use window
+ 1, // id ignored with NULL hwnd anyhow
+ (UINT)m_milli, // delay
+ wxTimerProc // timer proc to call
+ );