// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __APPH__
-#define __APPH__
+#ifndef _WX_APP_H_
+#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#include "wx/defs.h"
#include "wx/object.h"
+#include "wx/event.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-void WXDLLEXPORT wxCleanUp(void);
-void WXDLLEXPORT wxCommonCleanUp(void); // Call this from the platform's wxCleanUp()
-void WXDLLEXPORT wxCommonInit(void); // Call this from the platform's initialization
-
// Force an exit from main loop
-void WXDLLEXPORT wxExit(void);
+void WXDLLEXPORT wxExit();
// Yield to other apps/messages
-bool WXDLLEXPORT wxYield(void);
+bool WXDLLEXPORT wxYield();
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp: public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp(void);
- inline ~wxApp(void) {}
+ wxApp();
+ ~wxApp();
static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction(void) { return m_appInitFn; }
-
- virtual int MainLoop(void);
- void ExitMainLoop(void);
- bool Initialized(void);
- virtual bool Pending(void) ;
- virtual void Dispatch(void) ;
+ static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
- virtual void OnIdle(wxIdleEvent& event);
+ virtual int MainLoop();
+ void ExitMainLoop();
+ bool Initialized();
+ virtual bool Pending() ;
+ virtual void Dispatch() ;
- // Windows specific. Intercept keyboard input.
-#if WXWIN_COMPATIBILITY == 2
- virtual bool OldOnCharHook(wxKeyEvent& event);
-#endif
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
-// Generic
- virtual bool OnInit(void) { return FALSE; };
+ // Generic
+ virtual bool OnInit() { return FALSE; };
// No specific tasks to do here.
- virtual bool OnInitGui(void) { return TRUE; }
+ virtual bool OnInitGui() { return TRUE; }
// Called to set off the main loop
- virtual int OnRun(void) { return MainLoop(); };
- virtual int OnExit(void) { return 0; };
+ virtual int OnRun() { return MainLoop(); };
+ virtual int OnExit() { return 0; }
+
+ // called when a fatal exception occurs, this function should take care not
+ // to do anything which might provoke a nested exception!
+ virtual void OnFatalException() { }
+
inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode(void) const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete(void) const { return m_exitOnFrameDelete; }
+ inline int GetPrintMode() const { return m_printMode; }
-/*
- inline void SetShowFrameOnInit(bool flag) { m_showOnInit = flag; }
- inline bool GetShowFrameOnInit(void) const { return m_showOnInit; }
-*/
+ inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
+ inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
- inline wxString GetAppName(void) const {
+ inline const wxString& GetAppName() const {
if (m_appName != "")
return m_appName;
else return m_className;
}
inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName(void) const { return m_className; }
+ inline wxString GetClassName() const { return m_className; }
inline void SetClassName(const wxString& name) { m_className = name; }
- wxWindow *GetTopWindow(void) const ;
+
+ void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
+ const wxString& GetVendorName() const { return m_vendorName; }
+
+ wxWindow *GetTopWindow() const ;
inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput(void) { return m_wantDebugOutput; }
+ inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
+ bool SendIdleEvents();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
- inline void SetAuto3D(const bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D(void) const { return m_auto3D; }
+ inline void SetAuto3D(bool flag) { m_auto3D = flag; }
+ inline bool GetAuto3D() const { return m_auto3D; }
// Creates a log object
- virtual wxLog* CreateLogTarget(void);
+ virtual wxLog* CreateLogTarget();
public:
// void (*work_proc)(wxApp*app); // work procedure;
protected:
bool m_wantDebugOutput ;
wxString m_className;
- wxString m_appName;
+ wxString m_appName,
+ m_vendorName;
wxWindow * m_topWindow;
bool m_exitOnFrameDelete;
bool m_showOnInit;
public:
// Implementation
- static bool Initialize(WXHINSTANCE instance);
- static void CommonInit(void);
- static bool RegisterWindowClasses(void);
- static void CleanUp(void);
- static void CommonCleanUp(void);
- virtual bool DoMessage(void);
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects(void);
- bool ProcessIdle(void);
+ static bool Initialize();
+ static void CleanUp();
-/*
- inline void SetPendingCleanup(bool flag) { m_pendingCleanup = flag; }
- inline bool GetPendingCleanup(void) { return m_pendingCleanup; }
-
- bool DoResourceCleanup(void);
- // Set resource collection scheme on or off.
- inline void SetResourceCollection(bool flag) { m_resourceCollection = flag; }
- inline bool GetResourceCollection(void) { return m_resourceCollection; }
-*/
+ static bool RegisterWindowClasses();
+ // Convert Windows to argc, argv style
+ void ConvertToStandardCommandArgs(char* p);
+ virtual bool DoMessage();
+ virtual bool ProcessMessage(WXMSG* pMsg);
+ void DeletePendingObjects();
+ bool ProcessIdle();
+#if wxUSE_THREADS
+ void ProcessPendingEvents();
+#endif
+ int GetComCtl32Version() const;
public:
static long sm_lastMessageTime;
protected:
bool m_keepGoing ;
-// bool m_resourceCollection;
-// bool m_pendingCleanup; // TRUE if we need to check the GDI object lists for cleanup
DECLARE_EVENT_TABLE()
};
#endif
#endif
- // __APPH__
+ // _WX_APP_H_