/////////////////////////////////////////////////////////////////////////////
-// Name: icon.h
+// Name: wx/msw/icon.h
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
-// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __ICONH__
-#define __ICONH__
+#ifndef _WX_ICON_H_
+#define _WX_ICON_H_
-#ifdef __GNUG__
-#pragma interface "icon.h"
-#endif
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#include "wx/msw/gdiimage.h"
-#include "wx/bitmap.h"
+// ---------------------------------------------------------------------------
+// icon data
+// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
+// notice that although wxIconRefData inherits from wxBitmapRefData, it is not
+// a valid wxBitmapRefData
+class WXDLLIMPEXP_CORE wxIconRefData : public wxGDIImageRefData
{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
public:
- wxIconRefData(void);
- ~wxIconRefData(void);
+ wxIconRefData() { }
+ virtual ~wxIconRefData() { Free(); }
-public:
- WXHICON m_hIcon;
+ virtual void Free();
};
-#define M_ICONDATA ((wxIconRefData *)m_refData)
-#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
-
+// ---------------------------------------------------------------------------
// Icon
-class WXDLLEXPORT wxIcon: public wxBitmap
-{
- DECLARE_DYNAMIC_CLASS(wxIcon)
+// ---------------------------------------------------------------------------
+class WXDLLIMPEXP_CORE wxIcon : public wxGDIImage
+{
public:
- wxIcon(void);
+ // ctors
+ // default
+ wxIcon() { }
+
+ // from raw data
+ wxIcon(const char bits[], int width, int height);
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
- inline wxIcon(const wxIcon* icon) { /* UnRef(); */ if (icon) Ref(*icon); }
+ // from XPM data
+ wxIcon(const char* const* data) { CreateIconFromXpm(data); }
+#ifdef wxNEEDS_CHARPP
+ wxIcon(char **data) { CreateIconFromXpm(const_cast<const char* const*>(data)); }
+#endif
+ // from resource/file
+ wxIcon(const wxString& name,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1);
- wxIcon(const char bits[], const int width, const int height);
- wxIcon(const wxString& name, const long flags = wxBITMAP_TYPE_ICO_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
- ~wxIcon(void);
+ wxIcon(const wxIconLocation& loc);
- bool LoadFile(const wxString& name, const long flags = wxBITMAP_TYPE_ICO_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
+ virtual ~wxIcon();
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+ virtual bool LoadFile(const wxString& name,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
+ int desiredWidth = -1, int desiredHeight = -1);
- void SetHICON(WXHICON ico);
- inline WXHICON GetHICON(void) const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
+ bool CreateFromHICON(WXHICON icon);
- virtual bool Ok(void) const { return (m_refData != NULL && M_ICONDATA->m_hIcon) ; }
+ // implementation only from now on
+ wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
- bool FreeResource(bool force = FALSE);
-};
+ void SetHICON(WXHICON icon) { SetHandle((WXHANDLE)icon); }
+ WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
-// TODO: Put these in separate, private header
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
-class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
-public:
- inline wxICOFileHandler(void)
- {
- m_name = "ICO icon file";
- m_extension = "ico";
- m_type = wxBITMAP_TYPE_ICO;
- };
-
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
- int desiredWidth = -1, int desiredHeight = -1);
-};
+protected:
+ virtual wxGDIImageRefData *CreateData() const
+ {
+ return new wxIconRefData;
+ }
-class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
-public:
- inline wxICOResourceHandler(void)
- {
- m_name = "ICO resource";
- m_extension = "ico";
- m_type = wxBITMAP_TYPE_ICO_RESOURCE;
- };
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, const long flags,
- int desiredWidth = -1, int desiredHeight = -1);
+ // create from XPM data
+ void CreateIconFromXpm(const char* const* data);
+private:
+ DECLARE_DYNAMIC_CLASS(wxIcon)
};
#endif
- // __ICONH__
+ // _WX_ICON_H_