+void wxButton::OnCharHook(wxKeyEvent& event)
+{
+ // We want to ensure that the button always processes Enter key events
+ // itself, even if it's inside some control that normally takes over them
+ // (this happens when the button is part of an in-place editor control for
+ // example).
+ if ( event.GetKeyCode() == WXK_RETURN )
+ {
+ // We should ensure that subsequent key events are still generated even
+ // if we did handle EVT_CHAR_HOOK (normally this would suppress their
+ // generation).
+ event.DoAllowNextEvent();
+ }
+ else
+ {
+ event.Skip();
+ }
+}
+
+bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
+{
+ bool processed = false;
+ switch ( param )
+ {
+ // NOTE: Apparently older versions (NT 4?) of the common controls send
+ // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
+ // buttons, so in order to send two EVT_BUTTON events we should
+ // catch both types. Currently (Feb 2003) up-to-date versions of
+ // win98, win2k and winXP all send two BN_CLICKED messages for
+ // all button types, so we don't catch BN_DOUBLECLICKED anymore
+ // in order to not get 3 EVT_BUTTON events. If this is a problem
+ // then we need to figure out which version of the comctl32 changed
+ // this behaviour and test for it.
+
+ case 1: // message came from an accelerator
+ case BN_CLICKED: // normal buttons send this
+ processed = SendClickEvent();
+ break;
+ }
+
+ return processed;
+}
+
+WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+{
+ // when we receive focus, we want to temporarily become the default button in
+ // our parent panel so that pressing "Enter" would activate us -- and when
+ // losing it we should restore the previous default button as well
+ if ( nMsg == WM_SETFOCUS )
+ {
+ SetTmpDefault();
+
+ // let the default processing take place too
+ }
+ else if ( nMsg == WM_KILLFOCUS )
+ {
+ UnsetTmpDefault();
+ }
+
+ // let the base class do all real processing
+ return wxAnyButton::MSWWindowProc(nMsg, wParam, lParam);
+}
+
+// ----------------------------------------------------------------------------
+// authentication needed handling
+// ----------------------------------------------------------------------------
+
+bool wxButton::DoGetAuthNeeded() const
+{
+ return m_authNeeded;