-// Generic file load/save dialog
-// static inline char * // HP compiler complains
-static char *
-wxDefaultFileSelector(bool load, const char *what, const char *extension, const char *default_name, wxWindow *parent)
-{
- char *ext = (char *)extension;
-
- char prompt[50];
- wxString str;
- if (load)
- str = (const char*) wxTString("Load %s file");
- else
- str = (const char*) wxTString("Save %s file");
- sprintf(prompt, str, what);
-
- if (*ext == '.') ext++;
- char wild[60];
- sprintf(wild, "*.%s", ext);
-
- return wxFileSelector (prompt, NULL, default_name, ext, wild, 0, parent);
-}
+ // GetOpenFileName will always change the current working directory on
+ // (according to MSDN) "Windows NT 4.0/2000/XP" because the flag
+ // OFN_NOCHANGEDIR has no effect. If the user did not specify
+ // wxFD_CHANGE_DIR let's restore the current working directory to what it
+ // was before the dialog was shown.
+ if ( msw_flags & OFN_NOCHANGEDIR )
+ {
+ wxSetWorkingDirectory(cwdOrig);
+ }
+
+ m_fileNames.Empty();
+
+ if ( ( HasFdFlag(wxFD_MULTIPLE) ) &&
+#if defined(OFN_EXPLORER)
+ ( fileNameBuffer[of.nFileOffset-1] == wxT('\0') )
+#else
+ ( fileNameBuffer[of.nFileOffset-1] == wxT(' ') )
+#endif // OFN_EXPLORER
+ )
+ {
+#if defined(OFN_EXPLORER)
+ m_dir = fileNameBuffer;
+ i = of.nFileOffset;
+ m_fileName = &fileNameBuffer[i];
+ m_fileNames.Add(m_fileName);
+ i += m_fileName.length() + 1;
+
+ while (fileNameBuffer[i] != wxT('\0'))
+ {
+ m_fileNames.Add(&fileNameBuffer[i]);
+ i += wxStrlen(&fileNameBuffer[i]) + 1;
+ }
+#else
+ wxStringTokenizer toke(fileNameBuffer, _T(" \t\r\n"));
+ m_dir = toke.GetNextToken();
+ m_fileName = toke.GetNextToken();
+ m_fileNames.Add(m_fileName);
+
+ while (toke.HasMoreTokens())
+ m_fileNames.Add(toke.GetNextToken());
+#endif // OFN_EXPLORER
+
+ wxString dir(m_dir);
+ if ( m_dir.Last() != _T('\\') )
+ dir += _T('\\');
+
+ m_path = dir + m_fileName;
+ m_filterIndex = (int)of.nFilterIndex - 1;
+ }
+ else
+ {
+ //=== Adding the correct extension >>=================================