if ( IsCheckable() && !m_bmpChecked.Ok() ) {
if ( st & wxODChecked ) {
// using native APIs for performance and simplicity
- #ifdef O_DRAW_NATIVE_API
+#ifdef O_DRAW_NATIVE_API
// what goes on: DrawFrameControl creates a b/w mask,
// then we copy it to screen to have right colors
BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
hdcMem, 0, 0, SRCCOPY);
DeleteDC(hdcMem);
- #else
+#else
// #### to do: perhaps using Marlett font (create equiv. font under X)
- wxFAIL("not implemented");
- #endif //O_DRAW_NATIVE_API
+// wxFAIL("not implemented");
+#endif //O_DRAW_NATIVE_API
}
}
else {