- wxWindow *parent = GetParent();
- if ( parent && parent->GetHWND() && (::GetWindowLong((HWND) parent->GetHWND(), GWL_STYLE) & WS_CLIPCHILDREN) )
- {
- // TODO: May in fact need to generate a paint event for inside this
- // control's rectangle, otherwise all controls are going to be clipped -
- // ugh.
- HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
- int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT);
-
- RECT rect;
-
- ::GetClientRect((HWND) GetHWND(), &rect);
- ::FillRect ((HDC) event.GetDC()->GetHDC(), &rect, hBrush);
- ::DeleteObject(hBrush);
- ::SetMapMode((HDC) event.GetDC()->GetHDC(), mode);
- }
- else
- Default();
+ MSWDefWindowProc(WM_PAINT, (WPARAM)GetHdcOf(dc), 0);
+
+ // when using XP themes, neither setting the text colour nor transparent
+ // background mode doesn't change anything: the static box def window proc
+ // still draws the label in its own colours, so we need to redraw the text
+ // ourselves if we have a non default fg colour
+ if ( m_hasFgCol && wxUxThemeEngine::GetIfActive() )
+ {
+ // draw over the text in default colour in our colour
+ HDC hdc = GetHdcOf(dc);
+ ::SetTextColor(hdc, GetForegroundColour().GetPixel());
+
+ const bool rtl = wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft;
+ if ( rtl )
+ ::SetTextAlign(hdc, TA_RTLREADING | TA_RIGHT);
+
+ // Get dimensions of the label
+ const wxString label = GetLabel();
+
+ // choose the correct font
+ AutoHFONT font;
+ SelectInHDC selFont;
+ if ( m_hasFont )
+ {
+ selFont.Init(hdc, GetHfontOf(GetFont()));
+ }
+ else // no font set, use the one set by the theme
+ {
+ wxUxThemeHandle hTheme(this, L"BUTTON");
+ if ( hTheme )
+ {
+ // GetThemeFont() expects its parameter to be LOGFONTW and not
+ // LOGFONTA even in ANSI programs and will happily corrupt
+ // memory after the struct end if we pass a LOGFONTA (which is
+ // smaller) to it!
+ LOGFONTW lfw;
+ if ( wxUxThemeEngine::Get()->GetThemeFont
+ (
+ hTheme,
+ hdc,
+ BP_GROUPBOX,
+ GBS_NORMAL,
+ TMT_FONT,
+ (LOGFONT *)&lfw
+ ) == S_OK )
+ {
+#if wxUSE_UNICODE
+ // ok, no conversion necessary
+ const LOGFONT& lf = lfw;
+#else // !wxUSE_UNICODE
+ // most of the fields are the same in LOGFONTA and LOGFONTW
+ LOGFONT lf;
+ memcpy(&lf, &lfw, sizeof(lf));
+
+ // but the face name must be converted
+ WideCharToMultiByte(CP_ACP, 0, lfw.lfFaceName, -1,
+ lf.lfFaceName, sizeof(lf.lfFaceName),
+ NULL, NULL);
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
+
+ font.Init(lf);
+ if ( font )
+ selFont.Init(hdc, font);
+ }
+ }
+ }
+
+ // Get the font extent
+ int width, height;
+ dc.GetTextExtent(wxStripMenuCodes(label, wxStrip_Mnemonics),
+ &width, &height);
+
+ int x;
+ int y = height;
+
+ // first we need to correctly paint the background of the label
+ // as Windows ignores the brush offset when doing it
+ //
+ // FIXME: value of x is hardcoded as this is what it is on my system,
+ // no idea if it's true everywhere
+ RECT dimensions = {0, 0, 0, y};
+ if ( !rtl )
+ {
+ x = 9;
+ dimensions.left = x;
+ dimensions.right = x + width;
+ }
+ else
+ {
+ x = rc.right - 7;
+ dimensions.left = x - width;
+ dimensions.right = x;
+ }
+
+ // need to adjust the rectangle to cover all the label background
+ dimensions.left -= 2;
+ dimensions.right += 2;
+ dimensions.bottom += 2;
+
+ if ( UseBgCol() )
+ {
+ // our own background colour should be used for the background of
+ // the label: this is consistent with the behaviour under pre-XP
+ // systems (i.e. without visual themes) and generally makes sense
+ wxBrush brush = wxBrush(GetBackgroundColour());
+ ::FillRect(GetHdcOf(dc), &dimensions, GetHbrushOf(brush));
+ }
+ else // paint parent background
+ {
+ PaintBackground(dc, dimensions);
+ }
+
+ // now draw the text
+ if ( !rtl )
+ {
+ RECT rc2 = { x, 0, x + width, y };
+ ::DrawText(hdc, label.wx_str(), label.length(), &rc2,
+ DT_SINGLELINE | DT_VCENTER);
+ }
+ else // RTL
+ {
+ RECT rc2 = { x, 0, x - width, y };
+ ::DrawText(hdc, label.wx_str(), label.length(), &rc2,
+ DT_SINGLELINE | DT_VCENTER | DT_RTLREADING);
+ }
+ }