// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __COLOURH__
-#define __COLOURH__
+#ifndef _WX_COLOUR_H_
+#define _WX_COLOUR_H_
#ifdef __GNUG__
#pragma interface "colour.h"
#endif
+#include "wx/object.h"
// Colour
class WXDLLEXPORT wxColour: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxColour)
public:
- wxColour(void);
- wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
- wxColour(const wxColour& col);
- wxColour(const wxString& col);
- ~wxColour(void) ;
- wxColour& operator =(const wxColour& src) ;
- wxColour& operator =(const wxString& src) ;
- inline int Ok(void) const { return (m_isInit) ; }
+ // ctors
+ // default
+ wxColour();
+ // from RGB
+ wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
+ // implicit conversion from the colour name
+ wxColour( const wxString &colourName ) { InitFromName(colourName); }
+ wxColour( const char *colourName ) { InitFromName(colourName); }
+
+
+ // copy ctors and assignment operators
+ wxColour( const wxColour& col );
+ wxColour& operator = ( const wxColour& col );
+
+ // dtor
+ ~wxColour();
+
+ // Set() functions
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
+ void Set(unsigned long colRGB)
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
- void Set(unsigned char r, unsigned char g, unsigned char b);
+ // accessors
+ bool Ok() const {return m_isInit; }
// Let's remove this inelegant function
#if WXWIN_COMPATIBILITY
void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
#endif
- inline unsigned char Red(void) const { return m_red; }
- inline unsigned char Green(void) const { return m_green; }
- inline unsigned char Blue(void) const { return m_blue; }
+ unsigned char Red() const { return m_red; }
+ unsigned char Green() const { return m_green; }
+ unsigned char Blue() const { return m_blue; }
- inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
+ // comparison
+ bool operator==(const wxColour& colour) const
+ {
+ return m_isInit == colour.m_isInit &&
+ m_red == colour.m_red &&
+ m_green == colour.m_green &&
+ m_blue == colour.m_blue;
+ }
- inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
+ bool operator != (const wxColour& colour) const { return !(*this == colour); }
- WXCOLORREF GetPixel(void) const { return m_pixel; };
+ WXCOLORREF GetPixel() const { return m_pixel; };
- private:
- bool m_isInit;
+public:
+ WXCOLORREF m_pixel;
+
+private:
+ bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
- public:
- WXCOLORREF m_pixel ;
-};
-#define wxColor wxColour
+ // helper func
+ void InitFromName(const wxString& colourName);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxColour)
+};
#endif
- // __COLOURH__
+ // _WX_COLOUR_H_