IMPLEMENT_DYNAMIC_CLASS(wxRadioBox, wxControl)
#endif
-bool wxRadioBox::MSWCommand(const WXUINT param, const WXWORD id)
+bool wxRadioBox::MSWCommand(WXUINT param, WXWORD id)
{
if (param == BN_CLICKED)
{
m_radioHeight = NULL ;
}
-bool wxRadioBox::Create(wxWindow *parent, const wxWindowID id, const wxString& title,
+bool wxRadioBox::Create(wxWindow *parent, wxWindowID id, const wxString& title,
const wxPoint& pos, const wxSize& size,
- const int n, const wxString choices[],
- const int majorDim, const long style,
+ int n, const wxString choices[],
+ int majorDim, long style,
const wxValidator& val, const wxString& name)
{
m_selectedButton = -1;
m_noRowsOrCols = majorDim;
if (majorDim==0)
m_majorDim = n ;
- m_majorDim = majorDim ;
+ else // Seemed to make sense to put this 'else' here... (RD)
+ m_majorDim = majorDim ;
long msStyle = GROUP_FLAGS;
}
#if 0
-bool wxRadioBox::Create(wxWindow *parent, const wxWindowID id, const wxString& title,
+bool wxRadioBox::Create(wxWindow *parent, wxWindowID id, const wxString& title,
const wxPoint& pos, const wxSize& size,
- const int n, const wxBitmap *choices[],
- const int majorDim, const long style,
+ int n, const wxBitmap *choices[],
+ int majorDim, long style,
const wxValidator& val, const wxString& name)
{
m_selectedButton = -1;
wxRadioBox::~wxRadioBox(void)
{
m_isBeingDeleted = TRUE;
-
+
if (m_radioButtons)
{
int i;
}
-wxString wxRadioBox::GetLabel(const int item) const
+wxString wxRadioBox::GetLabel(int item) const
{
GetWindowText((HWND)m_radioButtons[item], wxBuffer, 300);
return wxString(wxBuffer);
}
-void wxRadioBox::SetLabel(const int item, const wxString& label)
+void wxRadioBox::SetLabel(int item, const wxString& label)
{
m_radioWidth[item] = m_radioHeight[item] = -1 ;
SetWindowText((HWND)m_radioButtons[item], (const char *)label);
}
-void wxRadioBox::SetLabel(const int item, wxBitmap *bitmap)
+void wxRadioBox::SetLabel(int item, wxBitmap *bitmap)
{
/*
m_radioWidth[item] = bitmap->GetWidth() + FB_MARGIN ;
return -1;
}
-void wxRadioBox::SetSelection(const int N)
+void wxRadioBox::SetSelection(int N)
{
if ((N < 0) || (N >= m_noItems))
return;
}
// Find string for position
-wxString wxRadioBox::GetString(const int N) const
+wxString wxRadioBox::GetString(int N) const
{
GetWindowText((HWND) m_radioButtons[N], wxBuffer, 1000);
return wxString(wxBuffer);
}
-void wxRadioBox::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
+void wxRadioBox::SetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(¤tX, ¤tY);
if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
yy = currentY;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
char buf[400];
int y_offset = yy;
int x_offset = xx;
- float current_width;
-
- float cyf;
+ int current_width, cyf;
int cx1,cy1 ;
wxGetCharSize(m_hWnd, &cx1, &cy1, GetFont());
{
::ScreenToClient((HWND) parent->GetHWND(), &point);
}
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ point.x -= pt.x;
+ point.y -= pt.y;
+ }
*x = point.x;
*y = point.y;
}
-bool wxRadioBox::Show(const bool show)
+bool wxRadioBox::Show(bool show)
{
int cshow;
if (show)
}
// Enable a specific button
-void wxRadioBox::Enable(const int item, const bool enable)
+void wxRadioBox::Enable(int item, bool enable)
{
if (item<0)
wxWindow::Enable(enable) ;
}
// Enable all controls
-void wxRadioBox::Enable(const bool enable)
+void wxRadioBox::Enable(bool enable)
{
wxControl::Enable(enable);
-
+
int i;
for (i = 0; i < m_noItems; i++)
::EnableWindow((HWND) m_radioButtons[i], enable);
}
// Show a specific button
-void wxRadioBox::Show(const int item, const bool show)
+void wxRadioBox::Show(int item, bool show)
{
if (item<0)
wxRadioBox::Show(show) ;
}
}
-WXHBRUSH wxRadioBox::OnCtlColor(const WXHDC pDC, const WXHWND pWnd, const WXUINT nCtlColor,
+WXHBRUSH wxRadioBox::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
#if CTL3D
if (font)
{
font->RealizeResource();
-
+
if (font->GetResourceHandle())
SendMessage(hWnd, WM_SETFONT,
(WPARAM)font->GetResourceHandle(),TRUE);