#include "wx.h"
#endif
-#if USE_BUTTONBAR && USE_TOOLBAR
+#if wxUSE_BUTTONBAR && wxUSE_TOOLBAR
#ifndef __GNUWIN32__
#include "malloc.h"
#include "wx/msw/private.h"
#include "wx/msw/dib.h"
+#define DEFAULTBITMAPX 16
+#define DEFAULTBITMAPY 15
+#define DEFAULTBUTTONX 24
+#define DEFAULTBUTTONY 22
+#define DEFAULTBARHEIGHT 27
+
/////// Non-Windows 95 implementation
-#if !USE_IMAGE_LOADING_IN_MSW
-#error If USE_IMAGE_LOADING_IN_MSW is set to 0, then USE_BUTTONBAR must be set to 0 too.
+#if !wxUSE_IMAGE_LOADING_IN_MSW
+#error If wxUSE_IMAGE_LOADING_IN_MSW is set to 0, then wxUSE_BUTTONBAR must be set to 0 too.
#endif
#if !USE_SHARED_LIBRARY
m_defaultHeight = DEFAULTBITMAPY;
}
-bool wxToolBarMSW::Create(wxWindow *parent, const wxWindowID id, const wxPoint& pos, const wxSize& size,
- const long style, const int orientation,
- const int RowsOrColumns, const wxString& name)
+bool wxToolBarMSW::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size,
+ long style, const wxString& name)
{
if ( ! wxWindow::Create(parent, id, pos, size, style, name) )
return FALSE;
- m_tilingDirection = orientation;
- m_rowsOrColumns = RowsOrColumns;
- if ( m_tilingDirection == wxVERTICAL )
+ if ( style & wxTB_HORIZONTAL )
{ m_lastX = 3; m_lastY = 7; }
else
{ m_lastX = 7; m_lastY = 3; }
FreeGlobalObjects();
}
-void wxToolBarMSW::SetDefaultSize(const wxSize& size)
+void wxToolBarMSW::SetToolBitmapSize(const wxSize& size)
{
m_defaultWidth = size.x; m_defaultHeight = size.y;
FreeGlobalObjects();
}
// The button size is bigger than the bitmap size
-wxSize wxToolBarMSW::GetDefaultButtonSize(void) const
+wxSize wxToolBarMSW::GetToolSize(void) const
{
return wxSize(m_defaultWidth + 8, m_defaultHeight + 7);
}
// This function enables/disables a toolbar tool and redraws it.
// If that would not be done, the enabling/disabling wouldn't be
// visible on the screen.
-void wxToolBarMSW::EnableTool(const int toolIndex, const bool enable)
+void wxToolBarMSW::EnableTool(int toolIndex, bool enable)
{
wxNode *node = m_tools.Find((long)toolIndex);
if (node)
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
-wxToolBarTool *wxToolBarMSW::AddTool(const int index, const wxBitmap& bitmap, const wxBitmap& pushedBitmap,
- const bool toggle, const long xPos, const long yPos, wxObject *clientData, const wxString& helpString1, const wxString& helpString2)
+wxToolBarTool *wxToolBarMSW::AddTool(int index, const wxBitmap& bitmap, const wxBitmap& pushedBitmap,
+ bool toggle, long xPos, long yPos, wxObject *clientData, const wxString& helpString1, const wxString& helpString2)
{
// Using bitmap2 can cause problems (don't know why!)
tool->m_y = m_yMargin;
tool->m_deleteSecondBitmap = TRUE;
- tool->SetSize(GetDefaultButtonWidth(), GetDefaultButtonHeight());
+ tool->SetSize(GetToolSize().x, GetToolSize().y);
// Calculate reasonable max size in case Layout() not called
if ((tool->m_x + bitmap.GetWidth() + m_xMargin) > m_maxWidth)
return tool;
}
+void wxToolBarMSW::Layout(void)
+{
+ m_currentRowsOrColumns = 0;
+ m_lastX = m_xMargin;
+ m_lastY = m_yMargin;
+ int maxToolWidth = 0;
+ int maxToolHeight = 0;
+ m_maxWidth = 0;
+ m_maxHeight = 0;
+
+ // Find the maximum tool width and height
+ wxNode *node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool->GetWidth() > maxToolWidth)
+ maxToolWidth = (int)tool->GetWidth();
+ if (tool->GetHeight() > maxToolHeight)
+ maxToolHeight = (int)tool->GetHeight();
+ node = node->Next();
+ }
+
+ int separatorSize = m_toolSeparation;
+
+ node = m_tools.First();
+ while (node)
+ {
+ wxToolBarTool *tool = (wxToolBarTool *)node->Data();
+ if (tool->m_toolStyle == wxTOOL_STYLE_SEPARATOR)
+ {
+ if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
+ {
+ if (m_currentRowsOrColumns >= m_maxCols)
+ m_lastY += separatorSize;
+ else
+ m_lastX += separatorSize;
+ }
+ else
+ {
+ if (m_currentRowsOrColumns >= m_maxRows)
+ m_lastX += separatorSize;
+ else
+ m_lastY += separatorSize;
+ }
+ }
+ else if (tool->m_toolStyle == wxTOOL_STYLE_BUTTON)
+ {
+ if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
+ {
+ if (m_currentRowsOrColumns >= m_maxCols)
+ {
+ m_currentRowsOrColumns = 0;
+ m_lastX = m_xMargin;
+ m_lastY += maxToolHeight + m_toolPacking;
+ }
+ tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
+ tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
+
+ m_lastX += maxToolWidth + m_toolPacking;
+ }
+ else
+ {
+ if (m_currentRowsOrColumns >= m_maxRows)
+ {
+ m_currentRowsOrColumns = 0;
+ m_lastX += (maxToolWidth + m_toolPacking);
+ m_lastY = m_yMargin;
+ }
+ tool->m_x = (long) (m_lastX + (maxToolWidth - tool->GetWidth())/2.0);
+ tool->m_y = (long) (m_lastY + (maxToolHeight - tool->GetHeight())/2.0);
+
+ m_lastY += maxToolHeight + m_toolPacking;
+ }
+ m_currentRowsOrColumns ++;
+ }
+
+ if (m_lastX > m_maxWidth)
+ m_maxWidth = m_lastX;
+ if (m_lastY > m_maxHeight)
+ m_maxHeight = m_lastY;
+
+ node = node->Next();
+ }
+ if ( GetWindowStyleFlag() & wxTB_HORIZONTAL )
+ m_maxWidth += maxToolWidth;
+ else
+ m_maxHeight += maxToolHeight;
+
+ m_maxWidth += m_xMargin;
+ m_maxHeight += m_yMargin;
+}
+
+
bool wxToolBarMSW::InitGlobalObjects(void)
{
GetSysColors();
if (!m_hdcMono)
return FALSE;
- m_hbmMono = (WXHBITMAP) CreateBitmap((int)GetDefaultButtonWidth(), (int)GetDefaultButtonHeight(), 1, 1, NULL);
+ m_hbmMono = (WXHBITMAP) CreateBitmap((int)GetToolSize().x, (int)GetToolSize().y, 1, 1, NULL);
if (!m_hbmMono)
return FALSE;
// krj - create a new bitmap and copy the image from hdc.
//HBITMAP bitmapOld = SelectObject(hdcGlyphs, hBitmap);
HBITMAP hBitmap = CreateCompatibleBitmap((HDC) hdc, dx, dy);
- HBITMAP bitmapOld = SelectObject(hdcGlyphs, hBitmap);
+ HBITMAP bitmapOld = (HBITMAP) SelectObject(hdcGlyphs, hBitmap);
BitBlt(hdcGlyphs, 0,0, dx, dy, (HDC) hdc, 0, 0, SRCCOPY);
// initalize whole area with 1's
// create mask based on color bitmap
// convert this to 1's
SetBkColor(hdcGlyphs, m_rgbFace);
- BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetDefaultWidth(), (int)GetDefaultHeight(),
+ BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCCOPY);
// convert this to 1's
SetBkColor(hdcGlyphs, m_rgbHilight);
// OR in the new 1's
- BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetDefaultWidth(), (int)GetDefaultHeight(),
+ BitBlt((HDC) m_hdcMono, xoffset, yoffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCPAINT);
SelectObject(hdcGlyphs, bitmapOld);
#if !defined(__WIN32__) && !defined(__WIN386__)
HBITMAP bitmapOld;
if (tool->m_bitmap2.Ok())
- bitmapOld = SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap2.GetHBITMAP());
+ bitmapOld = (HBITMAP) SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap2.GetHBITMAP());
else
- bitmapOld = SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap1.GetHBITMAP());
+ bitmapOld = (HBITMAP) SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap1.GetHBITMAP());
#else
- HBITMAP bitmapOld = SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap1.GetHBITMAP());
+ HBITMAP bitmapOld = (HBITMAP) SelectObject(hdcGlyphs, (HBITMAP) tool->m_bitmap1.GetHBITMAP());
#endif
// calculate offset of face from (x,y). y is always from the top,
// so the offset is easy. x needs to be centered in face.
yOffset = 1;
- xCenterOffset = (dxFace - (int)GetDefaultWidth())/2;
+ xCenterOffset = (dxFace - (int)GetToolBitmapSize().x)/2;
if (state & (wxTBSTATE_PRESSED | wxTBSTATE_CHECKED))
{
// pressed state moves down and to the right
// now put on the face
if (state & wxTBSTATE_ENABLED) {
// regular version
- BitBlt((HDC) hdc, x+xCenterOffset, y + yOffset, (int)GetDefaultWidth(), (int)GetDefaultHeight(),
+ BitBlt((HDC) hdc, x+xCenterOffset, y + yOffset, (int)GetToolBitmapSize().x, (int)GetToolBitmapSize().y,
hdcGlyphs, 0, 0, SRCCOPY);
} else {
// disabled version (or indeterminate)
if (!(state & wxTBSTATE_INDETERMINATE)) {
hbr = CreateSolidBrush(m_rgbHilight);
if (hbr) {
- hbrOld = SelectObject((HDC) hdc, hbr);
+ hbrOld = (HBRUSH) SelectObject((HDC) hdc, hbr);
if (hbrOld) {
// draw hilight color where we have 0's in the mask
BitBlt((HDC) hdc, x + 1, y + 1, dxFace, dyFace, (HDC) m_hdcMono, 0, 0, 0x00B8074A);
// gray out glyph
hbr = CreateSolidBrush(m_rgbShadow);
if (hbr) {
- hbrOld = SelectObject((HDC) hdc, hbr);
+ hbrOld = (HBRUSH) SelectObject((HDC) hdc, hbr);
if (hbrOld) {
// draw the shadow color where we have 0's in the mask
BitBlt((HDC) hdc, x, y, dxFace, dyFace, (HDC) m_hdcMono, 0, 0, 0x00B8074A);
if (state & (wxTBSTATE_CHECKED | wxTBSTATE_INDETERMINATE)) {
- hbrOld = SelectObject((HDC) hdc, (HBRUSH) m_hbrDither);
+ hbrOld = (HBRUSH) SelectObject((HDC) hdc, (HBRUSH) m_hbrDither);
if (hbrOld) {
if (!bMaskCreated)
// hbm = CreateDiscardableBitmap(hdc, i, hgt);
hbm = CreateCompatibleBitmap(hdc, i, hgt);
if (hbm) {
- hbmOld = SelectObject(hdcMem, hbm);
+ hbmOld = (HBITMAP) SelectObject(hdcMem, hbm);
// set the main image
StretchDIBits(hdcMem, 0, 0, wid, hgt, 0, 0, wid, hgt, lpBits,