/*
- * File: dummy.cc
- * Purpose: See below
- * Author: Julian Smart
- * Created: 1993
- * Updated:
+ * File: dummy.cc
+ * Purpose: See below
+ * Author: Julian Smart
+ * Created: 1993
+ * Updated:
* Copyright: (c) 1993, AIAI, University of Edinburgh
*/
-/* static const char sccsid[] = "@(#)dummy.cc 1.2 5/9/94"; */
-
/* A dummy file to include wx.h. If precompiling wx.h, I
* always start by compiling this and producing the PCH file.
* Then subsequent source files use the PCH file.
*
- * If precompiling wx.h for wxWindows and derived apps,
+ * If precompiling wx.h for wxWidgets and derived apps,
* link dummy.obj with your program (the MSC 7 linker complains otherwise).
*
* This is the only convenient way I found to use precompiled headers
* This will produce a big PCH file.
*/
-
-
-#if defined(__BORLANDC__)
-#if !(defined(__WIN32__) || defined(__NT__) || defined(__WIN32__))
-#pragma hdrfile "c:\wx\src\msw\wx.pch"
-#endif
-
-#pragma hdrstart
-#endif
-
#include "wx/wxprec.h"
-#include "windows.h"
#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
-
-// Foils optimizations in Visual C++ (see also wx_main.cc)
-char wxDummyChar=0;
-
-#if defined(WXUSINGDLL)
-
-// NT defines APIENTRY, 3.x not
-#if !defined(APIENTRY)
-#define APIENTRY FAR PASCAL
-#endif
-
-#ifdef __WATCOMC__
-int PASCAL
-#else
-int APIENTRY
-#endif
-
- WinMain(HANDLE hInstance, HANDLE hPrevInstance, LPSTR m_lpCmdLine,
- int nCmdShow )
-{
- return wxEntry((WXHINSTANCE) hInstance, (WXHINSTANCE) hPrevInstance, m_lpCmdLine, nCmdShow);
-}
+ #pragma hdrstop
#endif
+#include "wx/msw/msvcrt.h"