+ Create(parent, id, value, pos, size, style, validator, name);
+ }
+ ~wxTextCtrl();
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxTextCtrlNameStr);
+
+ // implement base class pure virtuals
+ // ----------------------------------
+
+ virtual wxString GetValue() const;
+ virtual void SetValue(const wxString& value);
+
+ virtual wxString GetRange(long from, long to) const;
+
+ virtual int GetLineLength(long lineNo) const;
+ virtual wxString GetLineText(long lineNo) const;
+ virtual int GetNumberOfLines() const;
+
+ virtual bool IsModified() const;
+ virtual bool IsEditable() const;
+
+ virtual void GetSelection(long* from, long* to) const;
+
+ // operations
+ // ----------
+
+ // editing
+ virtual void Clear();
+ virtual void Replace(long from, long to, const wxString& value);
+ virtual void Remove(long from, long to);
+
+ // load the controls contents from the file
+ virtual bool LoadFile(const wxString& file);
+
+ // clears the dirty flag
+ virtual void DiscardEdits();
+
+ virtual void SetMaxLength(unsigned long len);
+
+ // writing text inserts it at the current position, appending always
+ // inserts it at the end
+ virtual void WriteText(const wxString& text);
+ virtual void AppendText(const wxString& text);
+
+#ifdef __WIN32__
+ virtual bool EmulateKeyPress(const wxKeyEvent& event);
+#endif // __WIN32__
+
+#if wxUSE_RICHEDIT
+ // apply text attribute to the range of text (only works with richedit
+ // controls)
+ virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool SetDefaultStyle(const wxTextAttr& style);
+ virtual bool GetStyle(long position, wxTextAttr& style);
+#endif // wxUSE_RICHEDIT
+
+ // translate between the position (which is just an index in the text ctrl
+ // considering all its contents as a single strings) and (x, y) coordinates
+ // which represent column and line.
+ virtual long XYToPosition(long x, long y) const;
+ virtual bool PositionToXY(long pos, long *x, long *y) const;
+
+ virtual void ShowPosition(long pos);
+
+ // Clipboard operations
+ virtual void Copy();
+ virtual void Cut();
+ virtual void Paste();
+
+ virtual bool CanCopy() const;
+ virtual bool CanCut() const;
+ virtual bool CanPaste() const;
+
+ // Undo/redo
+ virtual void Undo();
+ virtual void Redo();
+
+ virtual bool CanUndo() const;
+ virtual bool CanRedo() const;
+
+ // Insertion point
+ virtual void SetInsertionPoint(long pos);
+ virtual void SetInsertionPointEnd();
+ virtual long GetInsertionPoint() const;
+ virtual long GetLastPosition() const;
+
+ virtual void SetSelection(long from, long to);
+ virtual void SetEditable(bool editable);