// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __REGIONH__
-#define __REGIONH__
+#ifndef _WX_REGION_H_
+#define _WX_REGION_H_
#ifdef __GNUG__
#pragma interface "region.h"
#include "wx/list.h"
#include "wx/gdiobj.h"
+#include "wx/gdicmn.h"
class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxPoint;
DECLARE_DYNAMIC_CLASS(wxRegion);
friend class WXDLLEXPORT wxRegionIterator;
public:
- wxRegion(long x, long y, long w, long h);
+ wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
+ wxRegion(WXHRGN hRegion); // Hangs on to this region
wxRegion(void);
~wxRegion(void);
void Clear(void);
// Union rectangle or region with this.
- inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); }
+ inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
// Intersect rectangle or region with this.
- inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); }
+ inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
// Subtract rectangle or region from this:
// Combines the parts of 'this' that are not part of the second region.
- inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); }
+ inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
// XOR: the union of two combined regions except for any overlapping areas.
- inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); }
+ inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
//# Information on region
// Outer bounds of region
- void GetBox(long& x, long& y, long&w, long &h) const;
+ void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
wxRect GetBox(void) const ;
// Is region empty?
//# Tests
// Does the region contain the point (x,y)?
- wxRegionContain Contains(long x, long y) const;
+ wxRegionContain Contains(wxCoord x, wxCoord y) const;
// Does the region contain the point pt?
wxRegionContain Contains(const wxPoint& pt) const;
// Does the region contain the rectangle (x, y, w, h)?
- wxRegionContain Contains(long x, long y, long w, long h) const;
+ wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
// Does the region contain the rectangle rect?
wxRegionContain Contains(const wxRect& rect) const;
// Internal
- bool Combine(long x, long y, long width, long height, wxRegionOp op);
+ bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
bool Combine(const wxRegion& region, wxRegionOp op);
bool Combine(const wxRect& rect, wxRegionOp op);
+
+ // Get internal region handle
+ WXHRGN GetHRGN() const;
};
class WXDLLEXPORT wxRegionIterator : public wxObject {
void Reset(void) { m_current = 0; }
void Reset(const wxRegion& region);
- operator bool (void) const { return m_current < m_numRects; }
- bool HaveRects(void) const { return m_current < m_numRects; }
+#ifndef __SALFORDC__
+ operator bool (void) const { return (m_current < m_numRects); }
+#endif
+
+ bool HaveRects(void) const { return (m_current < m_numRects); }
void operator ++ (void);
void operator ++ (int);
- long GetX(void) const;
- long GetY(void) const;
- long GetW(void) const;
- long GetWidth(void) const { return GetW(); }
- long GetH(void) const;
- long GetHeight(void) const { return GetH(); }
+ wxCoord GetX(void) const;
+ wxCoord GetY(void) const;
+ wxCoord GetW(void) const;
+ wxCoord GetWidth(void) const { return GetW(); }
+ wxCoord GetH(void) const;
+ wxCoord GetHeight(void) const { return GetH(); }
+ wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
private:
long m_current;
};
#endif
- // __REGIONH__
+ // _WX_REGION_H_