// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __APPH__
-#define __APPH__
+#ifndef _WX_APP_H_
+#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#endif
-#include "wx/defs.h"
-#include "wx/object.h"
+#include "wx/event.h"
+#include "wx/icon.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
-
-WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-
-void WXDLLEXPORT wxCleanUp(void);
-void WXDLLEXPORT wxCommonCleanUp(void); // Call this from the platform's wxCleanUp()
-void WXDLLEXPORT wxCommonInit(void); // Call this from the platform's initialization
-
-// Force an exit from main loop
-void WXDLLEXPORT wxExit(void);
-
-// Yield to other apps/messages
-bool WXDLLEXPORT wxYield(void);
-
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp: public wxEvtHandler
+class WXDLLEXPORT wxApp : public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp(void);
- inline ~wxApp(void) {}
+ DECLARE_DYNAMIC_CLASS(wxApp)
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction(void) { return m_appInitFn; }
+public:
+ wxApp();
+ virtual ~wxApp();
- virtual int MainLoop(void);
- void ExitMainLoop(void);
- bool Initialized(void);
- virtual bool Pending(void) ;
- virtual void Dispatch(void) ;
+ // override base class (pure) virtuals
+ virtual int MainLoop();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
+ virtual bool Pending();
+ virtual void Dispatch();
- virtual void OnIdle(wxIdleEvent& event);
+ virtual wxIcon GetStdIcon(int which) const;
- // Windows specific. Intercept keyboard input.
-#if WXWIN_COMPATIBILITY == 2
- virtual bool OldOnCharHook(wxKeyEvent& event);
-#endif
+ virtual void SetPrintMode(int mode) { m_printMode = mode; }
+ virtual int GetPrintMode() const { return m_printMode; }
-// Generic
- virtual bool OnInit(void) { return FALSE; };
+ // implementation only
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
- // No specific tasks to do here.
- virtual bool OnInitGui(void) { return TRUE; }
+ // Send idle event to all top-level windows.
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents();
- // Called to set off the main loop
- virtual int OnRun(void) { return MainLoop(); };
- virtual int OnExit(void) { return 0; };
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode(void) const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete(void) const { return m_exitOnFrameDelete; }
+ // Send idle event to window and all subwindows
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents(wxWindow* win);
-/*
- inline void SetShowFrameOnInit(bool flag) { m_showOnInit = flag; }
- inline bool GetShowFrameOnInit(void) const { return m_showOnInit; }
-*/
+ void SetAuto3D(bool flag) { m_auto3D = flag; }
+ bool GetAuto3D() const { return m_auto3D; }
- inline wxString GetAppName(void) const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
+protected:
+ bool m_showOnInit;
+ int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
+ bool m_auto3D ; // Always use 3D controls, except where overriden
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName(void) const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
- wxWindow *GetTopWindow(void) const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
+ /* Windows-specific wxApp definitions */
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput(void) { return m_wantDebugOutput; }
+public:
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
+ // Implementation
+ static bool Initialize();
+ static void CleanUp();
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
+ static bool RegisterWindowClasses();
- inline void SetAuto3D(const bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D(void) const { return m_auto3D; }
+ // Convert Windows to argc, argv style
+ void ConvertToStandardCommandArgs(char* p);
- // Creates a log object
- virtual wxLog* CreateLogTarget(void);
+ // message processing
+ // ------------------
-public:
-// void (*work_proc)(wxApp*app); // work procedure;
- int argc;
- char ** argv;
+ // process the given message
+ virtual void DoMessage(WXMSG *pMsg);
-protected:
- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
- static wxAppInitializerFunction m_appInitFn;
-
-/* Windows-specific wxApp definitions */
+ // retrieve the next message from the queue and process it
+ virtual bool DoMessage();
-public:
+ // preprocess the message
+ virtual bool ProcessMessage(WXMSG* pMsg);
+
+ // idle processing
+ // ---------------
+
+ void DeletePendingObjects();
+ bool ProcessIdle();
+
+#if wxUSE_RICHEDIT
+ // initialize the richedit DLL of (at least) given version, return TRUE if
+ // ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
+ static bool InitRichEdit(int version = 2);
+#endif // wxUSE_RICHEDIT
- // Implementation
- static bool Initialize(WXHINSTANCE instance);
- static void CommonInit(void);
- static bool RegisterWindowClasses(void);
- static void CleanUp(void);
- static void CommonCleanUp(void);
- virtual bool DoMessage(void);
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects(void);
- bool ProcessIdle(void);
-
-/*
- inline void SetPendingCleanup(bool flag) { m_pendingCleanup = flag; }
- inline bool GetPendingCleanup(void) { return m_pendingCleanup; }
-
- bool DoResourceCleanup(void);
- // Set resource collection scheme on or off.
- inline void SetResourceCollection(bool flag) { m_resourceCollection = flag; }
- inline bool GetResourceCollection(void) { return m_resourceCollection; }
-*/
+ // returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
+ // wasn't found at all
+ static int GetComCtl32Version();
public:
- static long sm_lastMessageTime;
- int m_nCmdShow;
+ int m_nCmdShow;
protected:
- bool m_keepGoing ;
-// bool m_resourceCollection;
-// bool m_pendingCleanup; // TRUE if we need to check the GDI object lists for cleanup
+ bool m_keepGoing;
-DECLARE_EVENT_TABLE()
+ DECLARE_EVENT_TABLE()
};
#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance, char *lpszCmdLine,
- int nCmdShow, bool enterLoop = TRUE);
+int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
+ char *lpszCmdLine, int nCmdShow, bool enterLoop = TRUE);
#else
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
#endif
#endif
- // __APPH__
+ // _WX_APP_H_