- wxDialog(void);
-
- // Constructor with a modal flag, but no window id - the old convention
- inline wxDialog(wxWindow *parent,
- const wxString& title, bool modal,
- const int x = -1, const int y= -1, const int width = 500, const int height = 500,
- const long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
- Create(parent, -1, title, wxPoint(x, y), wxSize(width, height), style|modalStyle, name);
- }
-
- // Constructor with no modal flag - the new convention.
- inline wxDialog(wxWindow *parent, const wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- const long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- Create(parent, id, title, pos, size, style, name);
- }
-
- bool Create(wxWindow *parent, const wxWindowID id,
- const wxString& title, // bool modal = FALSE, // TODO make this a window style?
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- const long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr);
-
- ~wxDialog(void);
-
- virtual bool Destroy(void);
- void SetSize(const int x, const int y, const int width, const int height, const int sizeFlags = wxSIZE_AUTO);
- void SetClientSize(const int width, const int height);
- void GetPosition(int *x, int *y) const;
- bool Show(const bool show);
- bool IsShown(void) const ;
- void Iconize(const bool iconize);
-
-#if WXWIN_COMPATIBILITY
- inline bool Iconized(void) const { return IsIconized(); };
+ // implementation only from now on
+ // -------------------------------
+
+ // override some base class virtuals
+ virtual bool Show(bool show = true);
+
+ virtual void Raise();
+
+ // event handlers
+ void OnCharHook(wxKeyEvent& event);
+ void OnCloseWindow(wxCloseEvent& event);
+
+ // Standard buttons
+ void OnOK(wxCommandEvent& event);
+ void OnApply(wxCommandEvent& event);
+ void OnCancel(wxCommandEvent& event);
+
+ // Responds to colour changes
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
+#ifdef __POCKETPC__
+ // Responds to the OK button in a PocketPC titlebar. This
+ // can be overridden, or you can change the id used for
+ // sending the event with SetAffirmativeId. Returns false
+ // if the event was not processed.
+ virtual bool DoOK();