+ ::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap);
+ if ( m_selectedBitmap.Ok() )
+ {
+ m_selectedBitmap.SetSelectedInto(NULL);
+ m_selectedBitmap = wxNullBitmap;
+ }
+ }
+
+ // check for whether the bitmap is already selected into a device context
+ wxCHECK_RET( !bitmap.GetSelectedInto() ||
+ (bitmap.GetSelectedInto() == this),
+ wxT("Bitmap is selected in another wxMemoryDC, delete the "
+ "first wxMemoryDC or use SelectObject(NULL)") );
+
+ m_selectedBitmap = bitmap;
+ WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP();
+ if ( !hBmp )
+ return;
+
+ m_selectedBitmap.SetSelectedInto(this);
+ hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp);
+
+ if ( !hBmp )
+ {
+ wxLogLastError("SelectObject(memDC, bitmap)");
+
+ wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC"));
+ }
+ else if ( !m_oldBitmap )
+ {
+ m_oldBitmap = hBmp;
+ }
+}
+
+void wxMemoryDC::DoGetSize(int *width, int *height) const
+{
+ if ( m_selectedBitmap.Ok() )
+ {
+ *width = m_selectedBitmap.GetWidth();
+ *height = m_selectedBitmap.GetHeight();
+ }
+ else
+ {
+ *width = 0;
+ *height = 0;
+ }
+}
+
+// For some reason, drawing a rectangle on a memory DC has problems.
+// Use this substitute if we can.
+static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height)
+{
+ wxBrush brush(dc.GetBrush());
+ wxPen pen(dc.GetPen());
+ if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT)
+ {
+ HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ;
+ if (hBrush)
+ {
+ RECT rect;
+ rect.left = x; rect.top = y;
+ rect.right = x + width - 1;
+ rect.bottom = y + height - 1;
+ ::FillRect((HDC) dc.GetHDC(), &rect, hBrush);
+ }
+ }
+ width --; height --;
+ if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT)
+ {
+ dc.DrawLine(x, y, x + width, y);
+ dc.DrawLine(x, y, x, y + height);
+ dc.DrawLine(x, y+height, x+width, y + height);
+ dc.DrawLine(x+width, y+height, x+width, y);