-#include "wx/control.h"
-
-WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
-
-// Group box
-class WXDLLEXPORT wxGauge: public wxControl
-{
- DECLARE_DYNAMIC_CLASS(wxGauge)
- public:
- inline wxGauge(void) { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = FALSE; }
-
- inline wxGauge(wxWindow *parent, const wxWindowID id,
- const int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- const long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr)
- {
- Create(parent, id, range, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, const wxWindowID id,
- const int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- const long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr);
-
- void SetShadowWidth(const int w);
- void SetBezelFace(const int w);
- void SetRange(const int r);
- void SetValue(const int pos);
-
- int GetShadowWidth(void) const ;
- int GetBezelFace(void) const ;
- int GetRange(void) const ;
- int GetValue(void) const ;
-
- void SetForegroundColour(const wxColour& col);
- void SetBackgroundColour(const wxColour& col);
-
- // Backward compatibility
-#if WXWIN_COMPATIBILITY
- inline void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
+#ifdef __WIN95__
+#include "wx/msw/gauge95.h"
+#define wxGauge wxGauge95
+#define sm_classwxGauge sm_classwxGauge95
+#else
+#include "wx/msw/gaugemsw.h"
+#define wxGauge wxGaugeMSW
+#define sm_classwxGauge sm_classwxGaugeMSW