return false;
// If there is any of a certain format of image in the xrcs, then first
- // load a handler for that image type. This example uses XPMs, but if
- // you want PNGs, then add a PNG handler, etc. See wxImage::AddHandler()
+ // load a handler for that image type. This example uses XPMs & a gif, but
+ // if you want PNGs, then add a PNG handler, etc. See wxImage::AddHandler()
// documentation for the types of image handlers available.
wxImage::AddHandler(new wxXPMHandler);
+ wxImage::AddHandler(new wxGIFHandler);
// Initialize all the XRC handlers. Always required (unless you feel like
// going through and initializing a handler of each control type you will