// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __FILEFNH__
-#define __FILEFNH__
+#ifndef _FILEFN_H_
+#define _FILEFN_H_
#ifdef __GNUG__
#pragma interface "filefn.h"
// ----------------------------------------------------------------------------
// functions
// ----------------------------------------------------------------------------
-bool WXDLLEXPORT wxFileExists(const wxString& filename);
+WXDLLEXPORT bool wxFileExists(const wxString& filename);
#define FileExists wxFileExists
// does the path exist? (may have or not '/' or '\\' at the end)
-bool WXDLLEXPORT wxPathExists(const char *pszPathName);
+WXDLLEXPORT bool wxPathExists(const char *pszPathName);
#define wxDirExists wxPathExists
#define DirExists wxDirExists
-bool WXDLLEXPORT wxIsAbsolutePath(const wxString& filename);
+WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename);
#define IsAbsolutePath wxIsAbsolutePath
// Get filename
-char* WXDLLEXPORT wxFileNameFromPath(char *path);
-wxString WXDLLEXPORT wxFileNameFromPath(const wxString& path);
+WXDLLEXPORT char* wxFileNameFromPath(char *path);
+WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path);
#define FileNameFromPath wxFileNameFromPath
// Get directory
-char* WXDLLEXPORT wxPathOnly(char *path);
-wxString WXDLLEXPORT wxPathOnly(const wxString& path);
+WXDLLEXPORT char* wxPathOnly(char *path);
+WXDLLEXPORT wxString wxPathOnly(const wxString& path);
#define PathOnly wxPathOnly
// wxString version
-wxString WXDLLEXPORT wxRealPath(const wxString& path);
+WXDLLEXPORT wxString wxRealPath(const wxString& path);
-void WXDLLEXPORT wxDos2UnixFilename(char *s);
+WXDLLEXPORT void wxDos2UnixFilename(char *s);
#define Dos2UnixFilename wxDos2UnixFilename
-void WXDLLEXPORT wxUnix2DosFilename(char *s);
+WXDLLEXPORT void wxUnix2DosFilename(char *s);
#define Unix2DosFilename wxUnix2DosFilename
// Strip the extension, in situ
-void WXDLLEXPORT wxStripExtension(char *buffer);
-void WXDLLEXPORT wxStripExtension(wxString& buffer);
+WXDLLEXPORT void wxStripExtension(char *buffer);
+WXDLLEXPORT void wxStripExtension(wxString& buffer);
// Get a temporary filename, opening and closing the file.
-char* WXDLLEXPORT wxGetTempFileName(const wxString& prefix, char *buf = NULL);
+WXDLLEXPORT char* wxGetTempFileName(const wxString& prefix, char *buf = (char *) NULL);
// Expand file name (~/ and ${OPENWINHOME}/ stuff)
-char* WXDLLEXPORT wxExpandPath(char *dest, const char *path);
+WXDLLEXPORT char* wxExpandPath(char *dest, const char *path);
// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
// and make (if under the home tree) relative to home
// [caller must copy-- volatile]
-char* WXDLLEXPORT wxContractPath (const wxString& filename,
+WXDLLEXPORT char* wxContractPath (const wxString& filename,
const wxString& envname = "", const wxString& user = "");
// Destructive removal of /./ and /../ stuff
-char* WXDLLEXPORT wxRealPath(char *path);
+WXDLLEXPORT char* wxRealPath(char *path);
// Allocate a copy of the full absolute path
-char* WXDLLEXPORT wxCopyAbsolutePath(const wxString& path);
+WXDLLEXPORT char* wxCopyAbsolutePath(const wxString& path);
// Get first file name matching given wild card.
// Flags are reserved for future use.
#define wxFILE 1
#define wxDIR 2
-char* WXDLLEXPORT wxFindFirstFile(const char *spec, int flags = wxFILE);
-char* WXDLLEXPORT wxFindNextFile(void);
+WXDLLEXPORT char* wxFindFirstFile(const char *spec, int flags = wxFILE);
+WXDLLEXPORT char* wxFindNextFile(void);
// Does the pattern contain wildcards?
-bool WXDLLEXPORT wxIsWild(const wxString& pattern);
+WXDLLEXPORT bool wxIsWild(const wxString& pattern);
// Does the pattern match the text (usually a filename)?
// If dot_special is TRUE, doesn't match * against . (eliminating
// `hidden' dot files)
-bool WXDLLEXPORT wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
+WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
// Concatenate two files to form third
-bool WXDLLEXPORT wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
+WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
// Copy file1 to file2
-bool WXDLLEXPORT wxCopyFile(const wxString& file1, const wxString& file2);
+WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2);
// Remove file
-bool WXDLLEXPORT wxRemoveFile(const wxString& file);
+WXDLLEXPORT bool wxRemoveFile(const wxString& file);
// Rename file
-bool WXDLLEXPORT wxRenameFile(const wxString& file1, const wxString& file2);
+WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2);
// Get current working directory.
// If buf is NULL, allocates space using new, else
// copies into buf.
// IMPORTANT NOTE getcwd is know not to work under some releases
// of Win32s 1.3, according to MS release notes!
-char* WXDLLEXPORT wxGetWorkingDirectory(char *buf = NULL, int sz = 1000);
+WXDLLEXPORT char* wxGetWorkingDirectory(char *buf = (char *) NULL, int sz = 1000);
// Set working directory
-bool WXDLLEXPORT wxSetWorkingDirectory(const wxString& d);
+WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d);
// Make directory
-bool WXDLLEXPORT wxMkdir(const wxString& dir);
+WXDLLEXPORT bool wxMkdir(const wxString& dir);
// Remove directory. Flags reserved for future use.
-bool WXDLLEXPORT wxRmdir(const wxString& dir, int flags = 0);
+WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
// separators in file names
#define FILE_SEP_EXT '.'
{ return c == FILE_SEP_PATH_DOS || c == FILE_SEP_PATH_UNIX; }
// does the string ends with path separator?
-bool WXDLLEXPORT wxEndsWithPathSeparator(const char *pszFileName);
+WXDLLEXPORT bool wxEndsWithPathSeparator(const char *pszFileName);
// split the full path into path (including drive for DOS), name and extension
// (understands both '/' and '\\')
-void WXDLLEXPORT wxSplitPath(const char *pszFileName,
+WXDLLEXPORT void wxSplitPath(const char *pszFileName,
wxString *pstrPath,
wxString *pstrName,
wxString *pstrExt);
// find a file in a list of directories, returns false if not found
-bool WXDLLEXPORT wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile);
+WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile);
// ----------------------------------------------------------------------------
// classes
// ----------------------------------------------------------------------------
// Path searching
-class WXDLLEXPORT wxPathList: public wxStringList
+class WXDLLEXPORT wxPathList : public wxStringList
{
- DECLARE_DYNAMIC_CLASS(wxPathList)
-
- public:
- void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable
- void Add(const wxString& path);
- wxString FindValidPath(const wxString& filename); // Find the first full path
- // for which the file exists
- wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path
- // for which the file exists; ensure it's an absolute
- // path that gets returned.
- void EnsureFileAccessible(const wxString& path); // Given full path and filename,
- // add path to list
- bool Member(const wxString& path);
+public:
+ void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable
+ void Add(const wxString& path);
+ wxString FindValidPath(const wxString& filename); // Find the first full path
+ // for which the file exists
+ wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path
+ // for which the file exists; ensure it's an absolute
+ // path that gets returned.
+ void EnsureFileAccessible(const wxString& path); // Given full path and filename,
+ // add path to list
+ bool Member(const wxString& path);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxPathList)
};
#endif
- // __FILEFNH__
+ // _WX_FILEFN_H_