#include "basic.h"
+#define oglMETAFLAGS_OUTLINE 1
+#define oglMETAFLAGS_ATTACHMENTS 2
+
+class wxDrawnShape;
class wxPseudoMetaFile: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxPseudoMetaFile)
wxPseudoMetaFile(wxPseudoMetaFile& mf);
~wxPseudoMetaFile();
- void Draw(wxDC& dc, float xoffset, float yoffset);
+ void Draw(wxDC& dc, double xoffset, double yoffset);
#ifdef PROLOGIO
- void WritePrologAttributes(wxExpr *clause);
- void ReadPrologAttributes(wxExpr *clause);
+ void WriteAttributes(wxExpr *clause, int whichAngle);
+ void ReadAttributes(wxExpr *clause, int whichAngle);
#endif
void Clear();
void Copy(wxPseudoMetaFile& copy);
- void Scale(float sx, float sy);
- void ScaleTo(float w, float h); // Scale to fit size
- void Translate(float x, float y);
+ void Scale(double sx, double sy);
+ void ScaleTo(double w, double h); // Scale to fit size
+ void Translate(double x, double y);
// Rotate about the given axis by theta radians from the x axis.
- void Rotate(float x, float y, float theta);
+ void Rotate(double x, double y, double theta);
+
+ bool LoadFromMetaFile(char *filename, double *width, double *height);
- bool LoadFromMetaFile(char *filename, float *width, float *height);
+ void GetBounds(double *minX, double *minY, double *maxX, double *maxY);
- void GetBounds(float *minX, float *minY, float *maxX, float *maxY);
+ // Calculate size from current operations
+ void CalculateSize(wxDrawnShape* shape);
inline wxList& GetOutlineColours() const { return (wxList&) m_outlineColours; }
inline wxList& GetFillColours() const { return (wxList&) m_fillColours; }
inline void SetRotateable(bool rot) { m_rotateable = rot; }
inline bool GetRotateable() const { return m_rotateable; }
+ inline void SetSize(double w, double h) { m_width = w; m_height = h; }
+
+ inline void SetFillBrush(wxBrush* brush) { m_fillBrush = brush; }
+ inline wxBrush* GetFillBrush() const { return m_fillBrush; }
+
+ inline void SetOutlinePen(wxPen* pen) { m_outlinePen = pen; }
+ inline wxPen* GetOutlinePen() const { return m_outlinePen; }
+
+ inline void SetOutlineOp(int op) { m_outlineOp = op; }
+ inline int GetOutlineOp() const { return m_outlineOp; }
+
+ inline wxList& GetOps() const { return (wxList&) m_ops; }
+
+ // Is this a valid (non-empty) metafile?
+ inline bool IsValid() const { return (m_ops.Number() > 0); }
+
+public:
+ /// Set of functions for drawing into a pseudo metafile.
+ /// They use integers, but doubles are used internally for accuracy
+ /// when scaling.
+
+ virtual void DrawLine(const wxPoint& pt1, const wxPoint& pt2);
+ virtual void DrawRectangle(const wxRect& rect);
+ virtual void DrawRoundedRectangle(const wxRect& rect, double radius);
+ virtual void DrawArc(const wxPoint& centrePt, const wxPoint& startPt, const wxPoint& endPt);
+ virtual void DrawEllipticArc(const wxRect& rect, double startAngle, double endAngle);
+ virtual void DrawEllipse(const wxRect& rect);
+ virtual void DrawPoint(const wxPoint& pt);
+ virtual void DrawText(const wxString& text, const wxPoint& pt);
+ virtual void DrawLines(int n, wxPoint pts[]);
+ // flags:
+ // oglMETAFLAGS_OUTLINE: will be used for drawing the outline and
+ // also drawing lines/arrows at the circumference.
+ // oglMETAFLAGS_ATTACHMENTS: will be used for initialising attachment points at
+ // the vertices (perhaps a rare case...)
+ virtual void DrawPolygon(int n, wxPoint pts[], int flags = 0);
+ virtual void DrawSpline(int n, wxPoint pts[]);
+
+ virtual void SetClippingRect(const wxRect& rect);
+ virtual void DestroyClippingRect();
+
+ virtual void SetPen(wxPen* pen, bool isOutline = FALSE); // TODO: eventually, just store GDI object attributes, not actual
+ virtual void SetBrush(wxBrush* brush, bool isFill = FALSE); // pens/brushes etc.
+ virtual void SetFont(wxFont* font);
+ virtual void SetTextColour(const wxColour& colour);
+ virtual void SetBackgroundColour(const wxColour& colour);
+ virtual void SetBackgroundMode(int mode);
+
public:
bool m_rotateable;
- float m_width;
- float m_height;
+ double m_width;
+ double m_height;
wxList m_ops; // List of drawing operations (see drawnp.h)
wxList m_gdiObjects; // List of pens, brushes and fonts for this object.
+ int m_outlineOp; // The op representing the outline, if any
// Pen/brush specifying outline/fill colours
// to override operations.
wxBrush* m_fillBrush;
wxList m_outlineColours; // List of the GDI operations that comprise the outline
wxList m_fillColours; // List of the GDI operations that fill the shape
- float m_currentRotation;
+ double m_currentRotation;
};
+#define oglDRAWN_ANGLE_0 0
+#define oglDRAWN_ANGLE_90 1
+#define oglDRAWN_ANGLE_180 2
+#define oglDRAWN_ANGLE_270 3
+
class wxDrawnShape: public wxRectangleShape
{
DECLARE_DYNAMIC_CLASS(wxDrawnShape)
void OnDraw(wxDC& dc);
#ifdef PROLOGIO
- // Prolog database stuff
- char *GetFunctor();
- void WritePrologAttributes(wxExpr *clause);
- void ReadPrologAttributes(wxExpr *clause);
+ // I/O
+ void WriteAttributes(wxExpr *clause);
+ void ReadAttributes(wxExpr *clause);
#endif
// Does the copying for this object
void Copy(wxShape& copy);
- void Scale(float sx, float sy);
- void Translate(float x, float y);
+ void Scale(double sx, double sy);
+ void Translate(double x, double y);
// Rotate about the given axis by theta radians from the x axis.
- void Rotate(float x, float y, float theta);
+ void Rotate(double x, double y, double theta);
// Get current rotation
- inline float GetRotation() const { return m_rotation; }
+ inline double GetRotation() const { return m_rotation; }
- void SetSize(float w, float h, bool recursive = TRUE);
+ void SetSize(double w, double h, bool recursive = TRUE);
bool LoadFromMetaFile(char *filename);
inline void SetSaveToFile(bool save) { m_saveToFile = save; }
- inline wxPseudoMetaFile& GetMetaFile() const { return (wxPseudoMetaFile&) m_metafile; }
+ inline wxPseudoMetaFile& GetMetaFile(int which = 0) const { return (wxPseudoMetaFile&) m_metafiles[which]; }
+
+ void OnDrawOutline(wxDC& dc, double x, double y, double w, double h);
+
+ // Get the perimeter point using the special outline op, if there is one,
+ // otherwise use default wxRectangleShape scheme
+ bool GetPerimeterPoint(double x1, double y1,
+ double x2, double y2,
+ double *x3, double *y3);
+
+ /// Set of functions for drawing into a pseudo metafile.
+ /// They use integers, but doubles are used internally for accuracy
+ /// when scaling.
+
+ virtual void DrawLine(const wxPoint& pt1, const wxPoint& pt2);
+ virtual void DrawRectangle(const wxRect& rect);
+ virtual void DrawRoundedRectangle(const wxRect& rect, double radius);
+ virtual void DrawArc(const wxPoint& centrePt, const wxPoint& startPt, const wxPoint& endPt);
+ virtual void DrawEllipticArc(const wxRect& rect, double startAngle, double endAngle);
+ virtual void DrawEllipse(const wxRect& rect);
+ virtual void DrawPoint(const wxPoint& pt);
+ virtual void DrawText(const wxString& text, const wxPoint& pt);
+ virtual void DrawLines(int n, wxPoint pts[]);
+ virtual void DrawPolygon(int n, wxPoint pts[], int flags = 0);
+ virtual void DrawSpline(int n, wxPoint pts[]);
+
+ virtual void SetClippingRect(const wxRect& rect);
+ virtual void DestroyClippingRect();
+
+ virtual void SetDrawnPen(wxPen* pen, bool isOutline = FALSE); // TODO: eventually, just store GDI object attributes, not actual
+ virtual void SetDrawnBrush(wxBrush* brush, bool isFill = FALSE); // pens/brushes etc.
+ virtual void SetDrawnFont(wxFont* font);
+ virtual void SetDrawnTextColour(const wxColour& colour);
+ virtual void SetDrawnBackgroundColour(const wxColour& colour);
+ virtual void SetDrawnBackgroundMode(int mode);
+
+ // Set the width/height according to the shapes in the metafile.
+ // Call this after drawing into the shape.
+ inline void CalculateSize() { m_metafiles[m_currentAngle].CalculateSize(this); }
+
+ inline void DrawAtAngle(int angle) { m_currentAngle = angle; };
+
+ inline int GetAngle() const { return m_currentAngle; }
+
+// Implementation
+protected:
+ // Which metafile do we use now? Based on current rotation and validity
+ // of metafiles.
+ int DetermineMetaFile(double rotation);
private:
- wxPseudoMetaFile m_metafile;
+ // One metafile for each 90 degree rotation (or just a single one).
+ wxPseudoMetaFile m_metafiles[4];
// Don't save all wxDrawnShape metafiles to file: sometimes
// we take the metafile data from a symbol library.
bool m_saveToFile;
+ // Which angle are we using/drawing into?
+ int m_currentAngle;
};
#endif