// because we want the buffer to always be NUL-terminated, even if the
// input isn't (as otherwise the caller has no way to know its length)
wxWCharBuffer wbuf(dstLen);
// because we want the buffer to always be NUL-terminated, even if the
// input isn't (as otherwise the caller has no way to know its length)
wxWCharBuffer wbuf(dstLen);