#include "wx/utils.h" // for wxGetHomeDir
+#if defined(__WXMAC__)
+ #include "wx/mac/private.h" // includes mac headers
+#endif
+
// _WINDOWS_ is defined when windows.h is included,
// __WXMSW__ is defined for MS Windows compilation
#if defined(__WXMSW__) && !defined(_WINDOWS_)
{
return FALSE;
}
-
- return str.ToLong(pl);
+ return str.ToLong(pl) ;
}
bool wxFileConfig::DoWriteString(const wxString& key, const wxString& szValue)