#endif
#include <ctype.h>
-#include <math.h>
#include "wx/ogl/ogl.h"
* Add yOffset to arrow, if any
*/
- const double myPi = (double) 3.14159265;
+ const double myPi = (double) M_PI;
// The translation that the y offset may give
double deltaX = 0.0;
double deltaY = 0.0;
m_id = wxNewId();
}
-wxArrowHead::wxArrowHead(wxArrowHead& toCopy)
+wxArrowHead::wxArrowHead(wxArrowHead& toCopy):wxObject()
{
m_arrowType = toCopy.m_arrowType; m_arrowEnd = toCopy.GetArrowEnd();
m_arrowSize = toCopy.m_arrowSize;