must return negative value, 0 or positive value if pItem1 <, = or > pItem2
*/
-#ifdef __VISUALC__
+#if defined(__VISUALC__)
#define CMPFUNC_CONV _cdecl
+#elif defined(__VISAGECPP__)
+ #define CMPFUNC_CONV _Optlink
#else // !Visual C++
#define CMPFUNC_CONV
#endif // compiler
/**
Search the element in the array, starting from the either side
@param bFromEnd if TRUE, start from the end
- @return index of the first item matched or NOT_FOUND
- @see NOT_FOUND
+ @return index of the first item matched or wxNOT_FOUND
+ @see wxNOT_FOUND
*/
int Index(long lItem, bool bFromEnd = FALSE) const;
/// search for an item using binary search in a sorted array
// types of sizeof()<=sizeof(long) or pointers if sizeof(pointer)<=sizeof(long)
//
// NB: it has only inline functions => takes no space at all
+// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
+// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
+// so using a temporary variable instead.
// ----------------------------------------------------------------------------
#define _WX_DEFINE_ARRAY(T, name) \
typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
-class WXDLLEXPORTLOCAL name : public wxBaseArray \
+class WXDLLEXPORT name : public wxBaseArray \
{ \
public: \
name() \
{ wxASSERT( sizeof(T) <= sizeof(long) ); } \
\
name& operator=(const name& src) \
- { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); \
+ { wxBaseArray* temp = (wxBaseArray*) this; \
+ (*temp) = ((const wxBaseArray&)src); \
return *this; } \
\
T& operator[](size_t uiIndex) const \
void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \
void Remove(T Item) \
{ int iIndex = Index(Item); \
- wxCHECK2_MSG( iIndex != NOT_FOUND, return, \
- "removing inexisting element in wxArray::Remove" ); \
- wxBaseArray::Remove((size_t)iIndex); } \
+ wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
+ _T("removing inexisting element in wxArray::Remove") ); \
+ wxBaseArray::Remove((size_t)iIndex); } \
\
void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \
}
// the normal arrays otherwise.
//
// NB: it has only inline functions => takes no space at all
+// Mod by JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
+// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
+// so using a temporary variable instead.
// ----------------------------------------------------------------------------
#define _WX_DEFINE_SORTED_ARRAY(T, name) \
typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
-class WXDLLEXPORTLOCAL name : public wxBaseArray \
+class WXDLLEXPORT name : public wxBaseArray \
{ \
public: \
name(SCMPFUNC##T fn) \
{ wxASSERT( sizeof(T) <= sizeof(long) ); m_fnCompare = fn; } \
\
name& operator=(const name& src) \
- { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); \
+ { wxBaseArray* temp = (wxBaseArray*) this; \
+ (*temp) = ((const wxBaseArray&)src); \
m_fnCompare = src.m_fnCompare; \
return *this; } \
\
void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \
void Remove(T Item) \
{ int iIndex = Index(Item); \
- wxCHECK2_MSG( iIndex != NOT_FOUND, return, \
- "removing inexisting element in wxArray::Remove" ); \
+ wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
+ _T("removing inexisting element in wxArray::Remove") ); \
wxBaseArray::Remove((size_t)iIndex); } \
\
private: \
// ----------------------------------------------------------------------------
#define _WX_DECLARE_OBJARRAY(T, name) \
typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \
-class WXDLLEXPORTLOCAL name : public wxBaseArray \
+class WXDLLEXPORT name : public wxBaseArray \
{ \
public: \
name() { } \
@memo declare objarray class 'name' containing elements of type 'T'
*/
#define WX_DECLARE_OBJARRAY(T, name) typedef T _L##name; \
- _WX_DECLARE_LIST(_L##name, name)
+ _WX_DECLARE_OBJARRAY(_L##name, name)
/**
To use an objarray class you must
<ll>
// # overhead if not used?
// ----------------------------------------------------------------------------
-#define WXDLLEXPORTLOCAL WXDLLEXPORT
-
//@{
/** @name ArrayInt */
WX_DEFINE_ARRAY(int, wxArrayInt);
//@}
-#undef WXDLLEXPORTLOCAL
-#define WXDLLEXPORTLOCAL
-
// -----------------------------------------------------------------------------
// convinience macros
// -----------------------------------------------------------------------------
{ \
delete array[n]; \
} \
+ \
+ array.Empty(); \
}
#endif // _DYNARRAY_H