%newgroup
+MustHaveApp(wxPanel);
+
class wxPanel : public wxWindow
{
public:
%pythonAppend wxPanel "self._setOORInfo(self)"
%pythonAppend wxPanel() ""
+ %typemap(out) wxPanel*; // turn off this typemap
wxPanel(wxWindow* parent,
const wxWindowID id=-1,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxString& name = wxPyPanelNameStr);
- %name(PrePanel)wxPanel();
+ %RenameCtor(PrePanel, wxPanel());
+
+ // Turn it back on again
+ %typemap(out) wxPanel* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
- const wxWindowID id,
+ const wxWindowID id=-1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
void InitDialog();
+
+ DocDeclStr(
+ virtual void , SetFocus(),
+ "Overrides `wx.Window.SetFocus`. This method uses the (undocumented)
+mix-in class wxControlContainer which manages the focus and TAB logic
+for controls which usually have child controls. In practice, if you
+call this method and the panel has at least one child window, then the
+focus will be given to the child window.", "
+:see: `wx.FocusEvent`, `wx.Window.SetFocus`, `SetFocusIgnoringChildren`");
+
+
+ DocDeclStr(
+ virtual void , SetFocusIgnoringChildren(),
+ "In contrast to `SetFocus` (see above) this will set the focus to the
+panel even of there are child windows in the panel. This is only
+rarely needed.", "");
+
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};
//---------------------------------------------------------------------------
// derive from it and wxPanel. But what to do about wxGTK where this
// is not True?
+MustHaveApp(wxScrolledWindow);
+
class wxScrolledWindow : public wxPanel
{
public:
%pythonAppend wxScrolledWindow "self._setOORInfo(self)"
%pythonAppend wxScrolledWindow() ""
+ %typemap(out) wxScrolledWindow*; // turn off this typemap
wxScrolledWindow(wxWindow* parent,
const wxWindowID id = -1,
const wxSize& size = wxDefaultSize,
long style = wxHSCROLL | wxVSCROLL,
const wxString& name = wxPyPanelNameStr);
- %name(PreScrolledWindow)wxScrolledWindow();
+ %RenameCtor(PreScrolledWindow, wxScrolledWindow());
+
+ // Turn it back on again
+ %typemap(out) wxScrolledWindow* { $result = wxPyMake_wxObject($1, $owner); }
bool Create(wxWindow* parent,
const wxWindowID id = -1,
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
- bool noRefresh = False );
+ bool noRefresh = false );
// scroll to the given (in logical coords) position
virtual void Scroll(int x, int y);
DocDeclAStr(
virtual void, GetScrollPixelsPerUnit(int *OUTPUT, int *OUTPUT) const,
"GetScrollPixelsPerUnit() -> (xUnit, yUnit)",
- "Get the size of one logical unit in physical units.");
+ "Get the size of one logical unit in physical units.", "");
// Enable/disable Windows scrolling in either direction. If True, wxWindows
// scrolls the canvas and only a bit of the canvas is invalidated; no
DocDeclAStr(
virtual void, GetViewStart(int *OUTPUT, int *OUTPUT) const,
"GetViewStart() -> (x,y)",
- "Get the view start");
+ "Get the view start", "");
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys);
%nokwargs CalcScrolledPosition;
%nokwargs CalcUnscrolledPosition;
- DocStr(CalcScrolledPosition, "Translate between scrolled and unscrolled coordinates.");
+ DocStr(CalcScrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcScrolledPosition(const wxPoint& pt) const;
DocDeclA(
void, CalcScrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
"CalcScrolledPosition(int x, int y) -> (sx, sy)");
- DocStr(CalcUnscrolledPosition, "Translate between scrolled and unscrolled coordinates.");
+ DocStr(CalcUnscrolledPosition, "Translate between scrolled and unscrolled coordinates.", "");
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const;
DocDeclA(
void, CalcUnscrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const,
void SetTargetRect(const wxRect& rect);
wxRect GetTargetRect() const;
#endif
+
+ // TODO: directorize this?
+ DocDeclStr(
+ virtual void , DoPrepareDC( wxDC & dc ),
+ "Normally what is called by `PrepareDC`.", "");
+
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};