///////////////////////////////////////////////////////////////////////////////
-// Name: msw/ownerdrw.cpp
+// Name: src/os2/ownerdrw.cpp
// Purpose: implementation of wxOwnerDrawn class
// Author: David Webster
// Modified by:
// Created: 10/12/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#if wxUSE_OWNER_DRAWN
+
#ifndef WX_PRECOMP
- #include "wx/window.h"
- #include "wx/msw/private.h"
- #include "wx/font.h"
- #include "wx/bitmap.h"
- #include "wx/dcmemory.h"
- #include "wx/menu.h"
- #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/os2/private.h"
+ #include "wx/font.h"
+ #include "wx/bitmap.h"
+ #include "wx/dcmemory.h"
+ #include "wx/menu.h"
+ #include "wx/utils.h"
+ #include "wx/settings.h"
+ #include "wx/menuitem.h"
#endif
-#if wxUSE_OWNER_DRAWN
-
#include "wx/ownerdrw.h"
-#include "wx/menuitem.h"
-
// ============================================================================
// implementation of wxOwnerDrawn class
// ctor
// ----
//
-wxOwnerDrawn::wxOwnerDrawn(
- const wxString& rsStr
-, bool bCheckable
-, bool bMenuItem
-)
+wxOwnerDrawn::wxOwnerDrawn( const wxString& rsStr,
+ bool bCheckable,
+ bool WXUNUSED(bMenuItem) )
: m_strName(rsStr)
{
m_bCheckable = bCheckable;
- m_bOwnerDrawn = FALSE;
+ m_bOwnerDrawn = false;
m_nHeight = 0;
m_nMarginWidth = ms_nLastMarginWidth;
if (wxNORMAL_FONT)
m_font = *wxNORMAL_FONT;
} // end of wxOwnerDrawn::wxOwnerDrawn
+wxOwnerDrawn::~wxOwnerDrawn() { }
+
size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
// -------
//
-bool wxOwnerDrawn::OnMeasureItem(
- size_t* pWidth
-, size_t* pHeight
-)
+bool wxOwnerDrawn::OnMeasureItem( size_t* pWidth,
+ size_t* pHeight )
{
- wxMemoryDC vDC;
+ wxMemoryDC vDC;
- vDC.SetFont(GetFont());
-
- wxString sStr = wxStripMenuCodes(m_strName);
+ wxString sStr = wxStripMenuCodes(m_strName);
+ //
+ // If we have a valid accel string, then pad out
+ // the menu string so that the menu and accel string are not
+ // placed on top of each other.
+ if (!m_strAccel.empty() )
+ {
+ sStr.Pad(sStr.length()%8);
+ sStr += m_strAccel;
+ }
+ vDC.SetFont(GetFont());
vDC.GetTextExtent( sStr
,(long *)pWidth
,(long *)pHeight
);
+ if (!m_strAccel.empty())
+ {
+ //
+ // Measure the accelerator string, and add its width to
+ // the total item width, plus 16 (Accelerators are right justified,
+ // with the right edge of the text rectangle 16 pixels left of
+ // the right edge of the menu)
+ //
+ int nAccelWidth;
+ int nAccelHeight;
+
+ vDC.GetTextExtent( m_strAccel
+ ,&nAccelWidth
+ ,&nAccelHeight
+ );
+ *pWidth += nAccelWidth;
+ }
+
+ //
+ // Add space at the end of the menu for the submenu expansion arrow.
+ // This will also allow offsetting the accel string from the right edge
+ //
+ *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
+
+ //
+ // JACS: items still look too tightly packed, so adding 5 pixels.
+ //
+ (*pHeight) += 5;
+
+ //
+ // Ray Gilbert's changes - Corrects the problem of a BMP
+ // being placed next to text in a menu item, and the BMP does
+ // not match the size expected by the system. This will
+ // resize the space so the BMP will fit. Without this, BMPs
+ // must be no larger or smaller than 16x16.
+ //
+ if (m_bmpChecked.Ok())
+ {
+ //
+ // Is BMP height larger then text height?
+ //
+ size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
+ wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
+ if (*pHeight < nAdjustedHeight)
+ *pHeight = nAdjustedHeight;
- (*pHeight) = (*pHeight) + 2;
- m_nHeight = *pHeight; // remember height for use in OnDrawItem
- return TRUE;
+ //
+ // Does BMP encroach on default check menu position?
+ //
+ size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
+ (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
+
+ //
+ // Do we need to widen margin to fit BMP?
+ //
+ if ((size_t)GetMarginWidth() < nAdjustedWidth)
+ SetMarginWidth(nAdjustedWidth);
+
+ //
+ // Add the size of the bitmap to our total size...
+ //
+ *pWidth += GetMarginWidth();
+ }
+
+ //
+ // Add the size of the bitmap to our total size - even if we don't have
+ // a bitmap we leave room for one...
+ //
+ *pWidth += GetMarginWidth();
+
+ //
+ // Make sure that this item is at least as
+ // tall as the user's system settings specify
+ //
+ if (*pHeight < m_nMinHeight)
+ *pHeight = m_nMinHeight;
+ m_nHeight = *pHeight; // remember height for use in OnDrawItem
+ return true;
} // end of wxOwnerDrawn::OnMeasureItem
// draw the item
-bool wxOwnerDrawn::OnDrawItem(
- wxDC& rDC
-, const wxRect& rRect
-, wxODAction eAction
-, wxODStatus eStatus
-)
+bool wxOwnerDrawn::OnDrawItem( wxDC& rDC,
+ const wxRect& rRect,
+ wxODAction eAction,
+ wxODStatus eStatus )
{
//
// We do nothing on focus change
//
if (eAction == wxODFocusChanged )
- return TRUE;
+ return true;
//
// Select the font and draw the text
}
//
- // Base on the status of the menu item pick the right colors
+ // Based on the status of the menu item, pick the right colors
//
if (eStatus & wxODSelected)
{
- wxColour vCol2("WHITE");
- vColBack.Set( (unsigned char)0
- ,(unsigned char)0
- ,(unsigned char)160
- ); // no dark blue in color table
- vColText = vCol2;
+ vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+ ,SYSCLR_MENUHILITEBGND
+ ,0L
+ );
+ vColBack.Set( GetRValue(vRef)
+ ,GetGValue(vRef)
+ ,GetBValue(vRef)
+ );
+ vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
+ ,SYSCLR_MENUHILITE
+ ,0L
+ );
+ vColText.Set( GetRValue(vRef)
+ ,GetGValue(vRef)
+ ,GetBValue(vRef)
+ );
}
else if (eStatus & wxODDisabled)
{
// Fall back to default colors if none explicitly specified
//
vRef = ::WinQuerySysColor( HWND_DESKTOP
- ,SYSCLR_MENU // we are using gray for all our window backgrounds in wxWindows
+ ,SYSCLR_MENU // we are using gray for all our window backgrounds in wxWidgets
,0L
);
vColBack.Set( GetRValue(vRef)
//
// Unfortunately, unlike Win32, PM has no owner drawn specific text
// drawing methods like ::DrawState that can cleanly handle accel
- // pneumonics and deal, automatically, with various states, so we have
+ // mnemonics and deal, automatically, with various states, so we have
// to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
- // strings either. We cannot handle mneumonics either. We display
- // it, though, in hopes we can figure it out some day.
+ // strings either. We cannot handle mnemonics either. We display
+ // them, though, in the hope we can figure them out some day.
//
//
- // Display main text and accel text separately to allign better
+ // Display main text and accel text separately to align better
//
- wxString sTgt = "\t";
- wxString sFullString = m_strName; // need to save the original text
- wxString sAccel;
- size_t nIndex;
- size_t nWidth;
- size_t nCharWidth;
- size_t nHeight;
- bool bFoundMneumonic = FALSE;
- bool bFoundAccel = FALSE;
+ wxString sTgt = wxT("\t");
+ wxString sFullString = m_strName; // need to save the original text
+ wxString sAccel;
+ int nIndex;
+ size_t nWidth;
+ size_t nCharWidth;
+ size_t nHeight;
+ bool bFoundMnemonic = false;
+ bool bFoundAccel = false;
//
// Deal with the tab, extracting the Accel text
//
- nIndex = sFullString.Find(sTgt.c_str());
+ nIndex = sFullString.Find(sTgt);
if (nIndex != -1)
{
- bFoundAccel = TRUE;
+ bFoundAccel = true;
sAccel = sFullString.Mid(nIndex + 1);
sFullString.Remove(nIndex);
}
//
- // Deal with the mneumonic character
+ // Deal with the mnemonic character
//
- sTgt = "~";
- nIndex = sFullString.Find(sTgt.c_str());
+ sTgt = wxT("~");
+ nIndex = sFullString.Find(sTgt);
if (nIndex != -1)
{
- wxString sTmp = sFullString;
+ wxString sTmp = sFullString;
- bFoundMneumonic = TRUE;
+ bFoundMnemonic = true;
sTmp.Remove(nIndex);
rDC.GetTextExtent( sTmp
,(long *)&nWidth
,(long *)&nHeight
);
- sTmp = sFullString[nIndex + 1];
+ sTmp = sFullString[(size_t)(nIndex + 1)];
rDC.GetTextExtent( sTmp
,(long *)&nCharWidth
,(long *)&nHeight
);
- sFullString.Replace(sTgt.c_str(), "", TRUE);
+ sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
}
//
::GpiCharStringAt( rDC.GetHPS()
,&vPntStart
,sFullString.length()
- ,(PCH)sFullString.c_str()
+ ,sFullString.char_str()
);
- if (bFoundMneumonic)
+ if (bFoundMnemonic)
{
//
- // Underline the mneumonic -- still won't work, but at least it "looks" right
+ // Underline the mnemonic -- still won't work, but at least it "looks" right
//
wxPen vPen;
POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
::GpiCharStringAt( rDC.GetHPS()
,&vPntStart
,sAccel.length()
- ,(PCH)sAccel.c_str()
+ ,sAccel.char_str()
);
}
//
// For uncheckable item we use only the 'checked' bitmap
//
- wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
+ wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
if (vBmp.Ok())
{
//
wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
- //
- //MT: blit with mask enabled.
- //
+ int nHeightDiff = m_nHeight - nBmpHeight;
+
rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
- ,rRect.y + (m_nHeight - nBmpHeight) /2
+ ,rRect.y + nHeightDiff / 2
,nBmpWidth
,nBmpHeight
,&vDCMem
,0
,0
,wxCOPY
- ,TRUE
+ ,true
);
if (eStatus & wxODSelected)
{
- RECT vRectBmp = { rRect.x
- ,rRect.y
- ,rRect.x + GetMarginWidth()
- ,rRect.y + m_nHeight
- };
POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
,&vLine
);
::GpiMove(hPS, &vPnt1);
- char zMsg[128];
::GpiBox( hPS
,DRO_OUTLINE
,&vPnt2
vBmp.SetSelectedInto(NULL);
}
}
- return TRUE;
+ return true;
} // end of wxOwnerDrawn::OnDrawItem
#endif //wxUSE_OWNER_DRAWN