* $Id$
*******************************************************************/
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
# pragma implementation "wxlwindow.h"
#endif
#include <ctype.h>
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
#ifdef WXLAYOUT_DEBUG
# define WXLO_DEBUG(x) wxLogDebug x
#else
# define WXLO_DEBUG(x)
#endif
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
/// offsets to put a nice frame around text
#define WXLO_XOFFSET 4
#define WXLO_YOFFSET 4
#define WXLO_ROFFSET 20
#define WXLO_BOFFSET 20
+/// the size of one scrollbar page in pixels
+static const int X_SCROLL_PAGE = 10;
+static const int Y_SCROLL_PAGE = 20;
+
+// ----------------------------------------------------------------------------
+// event tables
+// ----------------------------------------------------------------------------
+
BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
EVT_PAINT (wxLayoutWindow::OnPaint)
EVT_CHAR (wxLayoutWindow::OnChar)
EVT_KILL_FOCUS(wxLayoutWindow::OnKillFocus)
END_EVENT_TABLE()
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// wxLayoutWindow
+// ----------------------------------------------------------------------------
+
wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
: wxScrolledWindow(parent, -1,
wxDefaultPosition, wxDefaultSize,
m_ScrollToCursor = false;
SetWrapMargin(0);
wxPoint max = m_llist->GetSize();
- SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1);
- EnableScrolling(true,true);
- m_maxx = max.x; m_maxy = max.y;
+ SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
+ max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1);
+ EnableScrolling(true, true);
+ m_maxx = max.x + X_SCROLL_PAGE;
+ m_maxy = max.y + Y_SCROLL_PAGE;
m_Selecting = false;
#ifdef WXLAYOUT_USE_CARET
}
// always move cursor to mouse click:
- if(obj && eventId == WXLOWIN_MENU_LCLICK)
+ if(eventId == WXLOWIN_MENU_LCLICK)
{
m_llist->MoveCursorTo(cursorPos);
+
+ // Calculate where the top of the visible area is:
+ int x0, y0;
+ ViewStart(&x0,&y0);
+ int dx, dy;
+ GetScrollPixelsPerUnit(&dx, &dy);
+ x0 *= dx; y0 *= dy;
+
+ wxPoint offset(-x0+WXLO_XOFFSET, -y0+WXLO_YOFFSET);
+ m_llist->UpdateCursorScreenPos(dc, true, offset);
+
if(m_CursorVisibility == -1)
m_CursorVisibility = 1;
+
+ // VZ: this should be unnecessary because mouse can only click on a
+ // visible part of the canvas
+#if 0
ScrollToCursor();
+#endif // 0
+
+#ifdef __WXGTK__
DoPaint(FALSE); // DoPaint suppresses flicker under GTK
+#endif // wxGTK
}
if(!m_doSendEvents) // nothing to do
m_llist->MoveCursorVertically(1);
break;
case WXK_PRIOR:
- m_llist->MoveCursorVertically(-20);
+ m_llist->MoveCursorVertically(-Y_SCROLL_PAGE);
break;
case WXK_NEXT:
- m_llist->MoveCursorVertically(20);
+ m_llist->MoveCursorVertically(Y_SCROLL_PAGE);
break;
case WXK_HOME:
if ( ctrlDown )
break;
case WXK_END:
if ( ctrlDown )
- {
- // TODO VZ: how to move the cursor to the last line of the text?
- m_llist->MoveCursorVertically(1000);
- }
- m_llist->MoveCursorToEndOfLine();
+ m_llist->MoveCursorTo(m_llist->GetSize());
+ else
+ m_llist->MoveCursorToEndOfLine();
break;
+
default:
if(keyCode == 'c' && ctrlDown)
{
&& (keyCode < 256 && keyCode >= 32)
)
{
- wxString tmp;
- tmp += keyCode;
if(m_WrapMargin > 0 && isspace(keyCode))
m_llist->WrapLine(m_WrapMargin);
- m_llist->Insert(tmp);
+ m_llist->Insert((char)keyCode);
}
break;
}
}
}
+ // we must call ResizeScrollbars() before ScrollToCursor(), otherwise the
+ // ne cursor position might be outside the current scrolllbar range
+ ResizeScrollbars();
ScrollToCursor();
- wxRect r = *m_llist->GetUpdateRect();
- DoPaint(&r);
+
+ // refresh the screen
+ DoPaint(m_llist->GetUpdateRect());
}
void
// Get the size of the visible window:
GetClientSize(&x1,&y1);
- wxASSERT(x1 > 0);
- wxASSERT(y1 > 0);
- // As we have the values anyway, use them to avoid unnecessary
- // scrollbar updates.
+
+ // notice that the client size may be (0, 0)...
+ wxASSERT(x1 >= 0 && y1 >= 0);
+
+ // VZ: I think this is false - if you do it here, ResizeScrollbars() won't
+ // call SetScrollbars() later
+#if 0
+ // As we have the values anyway, use them to avoid unnecessary scrollbar
+ // updates.
if(x1 > m_maxx) m_maxx = x1;
if(y1 > m_maxy) m_maxy = y1;
- /* Make sure that the scrollbars are at a position so that the
- cursor is visible if we are editing. */
- /** Scroll so that cursor is visible! */
+#endif // 0
+
+ // Make sure that the scrollbars are at a position so that the cursor is
+ // visible if we are editing
WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor));
wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC);
- if(cc.x < x0 || cc.y < y0
- || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90%
+
+ // the cursor should be completely visible in both directions
+ wxPoint cs(m_llist->GetCursorSize());
+ int nx = -1,
+ ny = -1;
+ if ( cc.x < x0 || cc.x >= x0 + x1 - cs.x )
+ {
+ nx = cc.x - x1/2;
+ if ( nx < 0 )
+ nx = 0;
+ }
+
+ if ( cc.y < y0 || cc.y >= y0 + y1 - cs.y )
{
- int nx, ny;
- nx = cc.x - x1/2; if(nx < 0) nx = 0;
- ny = cc.y - y1/2; if(ny < 0) ny = 0;
- Scroll(nx/dx,ny/dy); // new view start
- x0 = nx; y0 = ny;
- m_ScrollToCursor = false; // avoid recursion
+ ny = cc.y - y1/2;
+ if ( ny < 0)
+ ny = 0;
+ }
+
+ if ( nx != -1 || ny != -1 )
+ {
+ // set new view start
+ Scroll(nx == -1 ? -1 : (nx+dx-1)/dx, ny == -1 ? -1 : (ny+dy-1)/dy);
+
+ // avoid recursion
+ m_ScrollToCursor = false;
}
}
void
-wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event)) // or: OnDraw(wxDC& dc)
+wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event))
{
wxRect region = GetUpdateRegion().GetBox();
- InternalPaint(& region);
+ InternalPaint(®ion);
}
void
// Get the size of the visible window:
GetClientSize(&x1,&y1);
- wxASSERT(x1 > 0);
- wxASSERT(y1 > 0);
- // As we have the values anyway, use them to avoid unnecessary
- // scrollbar updates.
- if(x1 > m_maxx) m_maxx = x1;
- if(y1 > m_maxy) m_maxy = y1;
-
+ wxASSERT(x1 >= 0);
+ wxASSERT(y1 >= 0);
if(updateRect)
{
// needed to erase it):
m_llist->InvalidateUpdateRect();
if(m_CursorVisibility != 0)
+ {
+ m_llist->UpdateCursorScreenPos(dc, true, offset);
m_llist->DrawCursor(*m_memDC,
m_HaveFocus && IsEditable(), // draw a thick
// cursor for editable windows with focus
offset);
+ }
// Now copy everything to the screen:
#if 0
ResetDirty();
m_ScrollToCursor = false;
- if(m_StatusBar && m_StatusFieldCursor != -1)
+
+ if ( m_StatusBar && m_StatusFieldCursor != -1 )
{
- wxString label;
- label.Printf(_("Ln:%d Col:%d"),
- m_llist->GetCursorPos().y+1,
- m_llist->GetCursorPos().x+1);
- m_StatusBar->SetStatusText(label, m_StatusFieldCursor);
+ static wxPoint s_oldCursorPos(-1, -1);
+
+ wxPoint pos(m_llist->GetCursorPos());
+
+ // avoid unnecessary status bar refreshes
+ if ( pos != s_oldCursorPos )
+ {
+ s_oldCursorPos = pos;
+
+ wxString label;
+ label.Printf(_("Ln:%d Col:%d"), pos.y + 1, pos.x + 1);
+ m_StatusBar->SetStatusText(label, m_StatusFieldCursor);
+ }
}
}
{
wxPoint max = m_llist->GetSize();
- WXLO_DEBUG(("ResizeScrollbars: GetSize: %ld, %ld", (long int)max.x,
- (long int) max.y));
- if(max.x > m_maxx || max.y > m_maxy
- || max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET
- || exact)
+ WXLO_DEBUG(("ResizeScrollbars: max size = (%ld, %ld)",
+ (long int)max.x, (long int) max.y));
+
+ if( max.x > m_maxx - WXLO_ROFFSET || max.y > m_maxy - WXLO_BOFFSET || exact )
{
- if(! exact)
+ if ( !exact )
{
// add an extra bit to the sizes to avoid future updates
- max.x = max.x+WXLO_ROFFSET;
- max.y = max.y+WXLO_BOFFSET;
+ max.x += WXLO_ROFFSET;
+ max.y += WXLO_BOFFSET;
}
+
ViewStart(&m_ViewStartX, &m_ViewStartY);
- SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true);
- m_maxx = max.x; m_maxy = max.y;
+ SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
+ max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1,
+ m_ViewStartX, m_ViewStartY,
+ true);
+
+ m_maxx = max.x + X_SCROLL_PAGE;
+ m_maxy = max.y + Y_SCROLL_PAGE;
}
}