virtual bool CanUndo() const;
virtual bool CanRedo() const;
+ // Initialises the current command and menu strings.
virtual void Initialize();
+
+ // Sets the Undo/Redo menu strings for the current menu.
virtual void SetMenuStrings();
+ // Gets the current Undo menu label.
+ wxString GetUndoMenuLabel() const;
+
+ // Gets the current Undo menu label.
+ wxString GetRedoMenuLabel() const;
+
#if wxUSE_MENUS
// Call this to manage an edit menu.
void SetEditMenu(wxMenu *menu) { m_commandEditMenu = menu; }