// so we can index into the wxExpr database and fish out the pointer.
inline void SetClientData(wxObject *data) { client_data = data; }
inline wxObject *GetClientData(void) const { return client_data; }
+
+ DECLARE_NO_COPY_CLASS(wxExpr)
};
class WXDLLEXPORT wxExprDatabase: public wxList
private:
DECLARE_DYNAMIC_CLASS(wxExprDatabase)
+ DECLARE_NO_COPY_CLASS(wxExprDatabase)
};
// Function call-style interface - some more convenience wrappers/unwrappers