wxString GetWeightString() const;
// Unofficial API, don't use
- virtual void SetNoAntiAliasing( bool no = TRUE ) { }
+ virtual void SetNoAntiAliasing( bool WXUNUSED(no) = TRUE ) { }
virtual bool GetNoAntiAliasing() { return FALSE; }
// the default encoding is used for creating all fonts with default
#include "wx/mac/font.h"
#elif defined(__WXPM__)
#include "wx/os2/font.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/font.h"
#endif
// ----------------------------------------------------------------------------