wxNode* node = Next();
while (node)
{
- wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data();
+ wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData();
if (entry->m_fdInput != -1)
{
wxNode* node = Next();
while (node)
{
- wxSocketTableEntry* entry = (wxSocketTableEntry*) node->Data();
+ wxSocketTableEntry* entry = (wxSocketTableEntry*) node->GetData();
if (entry->m_fdInput != -1 && FD_ISSET(entry->m_fdInput, readset))
{
bool wxEventLoopImpl::SendIdleEvent()
{
- wxIdleEvent event;
- event.SetEventObject(wxTheApp);
-
- return wxTheApp->ProcessEvent(event) && event.MoreRequested();
+ return wxTheApp->ProcessIdle();
}
// ============================================================================