// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _OGL_COMPOSIT_H_
#pragma interface "composit.h"
#endif
-class wxDivisionShape;
-class wxOGLConstraint;
+
+class WXDLLIMPEXP_OGL wxDivisionShape;
+class WXDLLIMPEXP_OGL wxOGLConstraint;
/*
* A composite object is an invisible rectangle surrounding all children
*
*/
-class wxCompositeShape: public wxRectangleShape
+class WXDLLIMPEXP_OGL wxCompositeShape: public wxRectangleShape
{
DECLARE_DYNAMIC_CLASS(wxCompositeShape)
public:
void OnDraw(wxDC& dc);
void OnDrawContents(wxDC& dc);
void OnErase(wxDC& dc);
- bool OnMovePre(wxDC& dc, double x, double y, double oldX, double oldY, bool display = TRUE);
+ bool OnMovePre(wxDC& dc, double x, double y, double oldX, double oldY, bool display = true);
void OnDragLeft(bool draw, double x, double y, int keys, int attachment = 0);
void OnBeginDragLeft(double x, double y, int keys, int attachment = 0);
void OnEndDragLeft(double x, double y, int keys, int attachment = 0);
void OnRightClick(double x, double y, int keys, int attachment = 0);
- void SetSize(double w, double h, bool recursive = TRUE);
+ void SetSize(double w, double h, bool recursive = true);
- // Returns TRUE if it settled down
+ // Returns true if it settled down
bool Recompute();
// New members
// in case it had to find it recursively.
wxOGLConstraint *FindConstraint(long id, wxCompositeShape **actualComposite = NULL);
- // Returns TRUE if something changed
+ // Returns true if something changed
bool Constrain();
// Make this composite into a container by creating one wxDivisionShape
// of the composite that is not in the divisions list.
wxShape *FindContainerImage();
- // Returns TRUE if division is a descendant of this container
+ // Returns true if division is a descendant of this container
bool ContainsDivision(wxDivisionShape *division);
inline wxList& GetDivisions() const { return (wxList&) m_divisions; }
#define DIVISION_SIDE_RIGHT 3
#define DIVISION_SIDE_BOTTOM 4
-class wxDivisionShape: public wxCompositeShape
+class WXDLLIMPEXP_OGL wxDivisionShape: public wxCompositeShape
{
DECLARE_DYNAMIC_CLASS(wxDivisionShape)
public:
void OnDraw(wxDC& dc);
void OnDrawContents(wxDC& dc);
- bool OnMovePre(wxDC& dc, double x, double y, double oldX, double oldY, bool display = TRUE);
+ bool OnMovePre(wxDC& dc, double x, double y, double oldX, double oldY, bool display = true);
void OnDragLeft(bool draw, double x, double y, int keys, int attachment = 0);
void OnBeginDragLeft(double x, double y, int keys, int attachment = 0);
void OnEndDragLeft(double x, double y, int keys, int attachment = 0);
// Don't want this kind of composite to resize its subdiagrams, so
// override composite's SetSize.
- void SetSize(double w, double h, bool recursive = TRUE);
+ void SetSize(double w, double h, bool recursive = true);
// Similarly for calculating size: it's fixed at whatever SetSize
// set it to, not in terms of children.
// Divide horizontally (wxHORIZONTAL) or vertically (wxVERTICAL)
bool Divide(int direction);
- // Resize adjoining divisions at the given side. If test is TRUE,
+ // Resize adjoining divisions at the given side. If test is true,
// just see whether it's possible for each adjoining region,
- // returning FALSE if it's not.
+ // returning false if it's not.
bool ResizeAdjoining(int side, double newPos, bool test);
- // Adjust a side, returning FALSE if it's not physically possible.
+ // Adjust a side, returning false if it's not physically possible.
bool AdjustLeft(double left, bool test);
bool AdjustTop(double top, bool test);
bool AdjustRight(double right, bool test);