wxString targetName(arrow->GetName());
if (!refNode) return FALSE;
// First check whether we need to insert in front of list,
// because this arrowhead is the first in the reference
// list and should therefore be first in the current list.
wxString targetName(arrow->GetName());
if (!refNode) return FALSE;
// First check whether we need to insert in front of list,
// because this arrowhead is the first in the reference
// list and should therefore be first in the current list.