#ifndef _WX_DEBUG_H_
#define _WX_DEBUG_H_
+#ifndef __WXWINCE__
#include <assert.h>
+#endif
#include <limits.h> // for CHAR_BIT used below
#include "wx/wxchar.h" // for __TFILE__ and wxChar
particular, this is why we define a struct and not an object (which would
result in a warning about unused variable) and a named struct (otherwise we'd
get a warning about an unnamed struct not used to define an object!).
+ The _n__ part is to stop VC++ 7 being confused since it encloses __LINE++ in
+ parentheses. Unfortunately this does not work with other compilers, so
+ we will only enable it when we know the _precise_ symbols to test for.
*/
#define wxMAKE_ASSERT_NAME_HELPER(line) wxAssert_ ## line
#define wxMAKE_ASSERT_NAME(line) wxMAKE_ASSERT_NAME_HELPER(line)
+#if 0
+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_ASSERT_NAME(_n___ ## __LINE__)
+#else
#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_ASSERT_NAME(__LINE__)
+#endif
#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxMAKE_ASSERT_NAME(text)
/*