// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma implementation
-#pragma interface
-#endif
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "mondrian.xpm"
#endif
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
// Define a new application type
class MyApp: public wxApp
{
class MyFrame: public wxFrame
{
public:
- MyFrame(wxFrame *frame, const wxChar *title,
- const wxPoint& pos, const wxSize& size, wxLocale& m_locale);
+ MyFrame(wxLocale& m_locale);
public:
void OnQuit(wxCommandEvent& event);
wxLocale& m_locale;
};
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
// ID for the menu commands
enum
{
- MINIMAL_QUIT = 1,
- MINIMAL_TEXT,
- MINIMAL_TEST,
- MINIMAL_OPEN
+ INTERNAT_QUIT = 1,
+ INTERNAT_TEXT,
+ INTERNAT_TEST,
+ INTERNAT_OPEN
};
+// ----------------------------------------------------------------------------
+// wxWindows macros
+// ----------------------------------------------------------------------------
+
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(MINIMAL_QUIT, MyFrame::OnQuit)
+ EVT_MENU(INTERNAT_QUIT, MyFrame::OnQuit)
EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
- EVT_MENU(MINIMAL_TEST, MyFrame::OnPlay)
- EVT_MENU(MINIMAL_OPEN, MyFrame::OnOpen)
+ EVT_MENU(INTERNAT_TEST, MyFrame::OnPlay)
+ EVT_MENU(INTERNAT_OPEN, MyFrame::OnOpen)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// MyApp
+// ----------------------------------------------------------------------------
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit()
{
- const wxString langs[] =
+ long lng = -1;
+
+ if ( argc == 2 )
{
- _T("(System default)"),
- _T("French"),
- _T("German"),
- _T("Russian"),
- _T("English"),
- _T("English (U.S.)")
- };
+ // the parameter must be the lang index
+ wxString(argv[1]).ToLong(&lng);
+ }
- SetExitOnFrameDelete(FALSE);
- int lng = wxGetSingleChoiceIndex(_T("Please choose language:"), _T("Language"),
- WXSIZEOF(langs), langs);
- SetExitOnFrameDelete(TRUE);
+ static const wxLanguage langIds[] =
+ {
+ wxLANGUAGE_DEFAULT,
+ wxLANGUAGE_FRENCH,
+ wxLANGUAGE_GERMAN,
+ wxLANGUAGE_RUSSIAN,
+ wxLANGUAGE_JAPANESE,
+ wxLANGUAGE_ENGLISH,
+ wxLANGUAGE_ENGLISH_US,
+ };
- switch (lng)
+ if ( lng == -1 )
{
- case 0 : m_locale.Init(wxLANGUAGE_DEFAULT); break;
- case 1 : m_locale.Init(wxLANGUAGE_FRENCH); break;
- case 2 : m_locale.Init(wxLANGUAGE_GERMAN); break;
- case 3 : m_locale.Init(wxLANGUAGE_RUSSIAN); break;
- case 4 : m_locale.Init(wxLANGUAGE_ENGLISH); break;
- case -1:
- case 5 : m_locale.Init(wxLANGUAGE_ENGLISH_US); break;
+ // note that it makes no sense to translate these strings, they are
+ // shown before we set the locale anyhow
+ const wxString langNames[] =
+ {
+ _T("System default"),
+ _T("French"),
+ _T("German"),
+ _T("Russian"),
+ _T("Japanese"),
+ _T("English"),
+ _T("English (U.S.)")
+ };
+
+ // the arrays should be in sync
+ wxCOMPILE_TIME_ASSERT( WXSIZEOF(langNames) == WXSIZEOF(langIds),
+ LangArraysMismatch );
+
+ lng = wxGetSingleChoiceIndex
+ (
+ _T("Please choose language:"),
+ _T("Language"),
+ WXSIZEOF(langNames),
+ langNames
+ );
}
+ if ( lng != -1 )
+ m_locale.Init(langIds[lng]);
+
+
// Initialize the catalogs we'll be using
- /* not needed any more, done in wxLocale ctor
- m_locale.AddCatalog("wxstd"); // 1) for library messages
- */
- m_locale.AddCatalog(wxT("internat")); // 2) our private one
- /* this catalog is installed in standard location on Linux systems,
- it might not be installed on yours - just ignore the errrors
- or comment out this line then */
+ m_locale.AddCatalog(wxT("internat"));
+
+ // this catalog is installed in standard location on Linux systems and
+ // shows that you may make use of the standard message catalogs as well
+ //
+ // if it's not installed on your system, it is just silently ignored
#ifdef __LINUX__
{
- wxLogNull noLog;
- m_locale.AddCatalog(_T("fileutils")); // 3) and another just for testing
+ wxLogNull noLog;
+ m_locale.AddCatalog(_T("fileutils"));
}
#endif
// Create the main frame window
- MyFrame *frame = new MyFrame( (wxFrame *) NULL,
- _("International wxWindows App"), wxPoint(50, 50), wxSize(350, 60),
- m_locale);
+ MyFrame *frame = new MyFrame(m_locale);
// Give it an icon
frame->SetIcon(wxICON(mondrian));
wxMenu *file_menu = new wxMenu;
file_menu->Append(wxID_ABOUT, _("&About..."));
file_menu->AppendSeparator();
- file_menu->Append(MINIMAL_QUIT, _("E&xit"));
+ file_menu->Append(INTERNAT_QUIT, _("E&xit"));
wxMenu *test_menu = new wxMenu;
- test_menu->Append(MINIMAL_OPEN, _("&Open bogus file"));
- test_menu->Append(MINIMAL_TEST, _("&Play a game"));
+ test_menu->Append(INTERNAT_OPEN, _("&Open bogus file"));
+ test_menu->Append(INTERNAT_TEST, _("&Play a game"));
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _("&File"));
return TRUE;
}
-// My frame constructor
-MyFrame::MyFrame(wxFrame *frame, const wxChar *title,
- const wxPoint& pos, const wxSize& size, wxLocale& l)
- : wxFrame(frame, -1, title, pos, size),
- m_locale(l)
+// ----------------------------------------------------------------------------
+// MyFrame
+// ----------------------------------------------------------------------------
+
+// main frame constructor
+MyFrame::MyFrame(wxLocale& locale)
+ : wxFrame(NULL,
+ -1,
+ _("International wxWindows App"),
+ wxPoint(50, 50),
+ wxSize(350, 60)),
+ m_locale(locale)
{
// Empty
}