#ifndef _WX_IMAGJPEG_H_
#define _WX_IMAGJPEG_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "imagjpeg.h"
-#endif
-
-#include "wx/image.h"
+#include "wx/defs.h"
//-----------------------------------------------------------------------------
// wxJPEGHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBJPEG
+
+#include "wx/image.h"
+
class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
{
public:
}
#if wxUSE_STREAMS
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
};
-#endif
+#endif // wxUSE_LIBJPEG
-
-#endif
- // _WX_IMAGJPEG_H_
+#endif // _WX_IMAGJPEG_H_