- virtual ~wxGenericScrolledWindow();
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxScrolledWindowStyle,
- const wxString& name = wxPanelNameStr);
-
- virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
-
- // lay out the window and its children
- virtual bool Layout();
-
- virtual void DoSetVirtualSize(int x, int y);
-
-protected:
- // this is needed for wxEVT_PAINT processing hack described in
- // wxScrollHelperEvtHandler::ProcessEvent()
- void OnPaint(wxPaintEvent& event);
-
- // we need to return a special WM_GETDLGCODE value to process just the
- // arrows but let the other navigation characters through
-#ifdef __WXMSW__
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
-#endif // __WXMSW__