#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
-bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& wxVALIDATOR_PARAM(validator),
- const wxString& name)
+bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
+ const wxString& name)
{
- m_bmpNormal = bitmap;
- SetName(name);
+ m_bmpNormal = bitmap;
+ SetName(name);
#if wxUSE_VALIDATORS
- SetValidator(validator);
+ SetValidator(validator);
#endif // wxUSE_VALIDATORS
- parent->AddChild(this);
+ parent->AddChild(this);
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
- m_windowStyle = style;
+ m_backgroundColour = parent->GetBackgroundColour();
+ m_foregroundColour = parent->GetForegroundColour();
+ m_windowStyle = style;
- if ( style & wxBU_AUTODRAW )
- {
- m_marginX = wxDEFAULT_BUTTON_MARGIN;
- m_marginY = wxDEFAULT_BUTTON_MARGIN;
- }
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
+ if ( style & wxBU_AUTODRAW )
+ {
+ m_marginX = wxDEFAULT_BUTTON_MARGIN;
+ m_marginY = wxDEFAULT_BUTTON_MARGIN;
+ }
- if (id == -1)
- m_windowId = NewControlId();
- else
- m_windowId = id;
+ int x = pos.x;
+ int y = pos.y;
+ int width = size.x;
+ int height = size.y;
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
+ if (id == -1)
+ m_windowId = NewControlId();
+ else
+ m_windowId = id;
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
+ if ( bitmap.Ok() )
+ {
+ wxSize newSize = DoGetBestSize();
+ if ( width == -1 )
+ width = newSize.x;
+ if ( height == -1 )
+ height = newSize.y;
+ }
- long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
+ long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
if ( m_windowStyle & wxCLIP_SIBLINGS )
msStyle |= WS_CLIPSIBLINGS;
msStyle |= BS_BOTTOM;
#endif
- m_hWnd = (WXHWND)CreateWindowEx
- (
+ m_hWnd = (WXHWND) CreateWindowEx(
0,
wxT("BUTTON"),
wxEmptyString,
NULL
);
- // Subclass again for purposes of dialog editing mode
- SubclassWin(m_hWnd);
+ // Subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
- SetFont(parent->GetFont());
+ SetFont(parent->GetFont());
- SetSize(x, y, width, height);
+ SetSize(x, y, width, height);
- return TRUE;
+ return true;
}
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
{
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
- return FALSE;
+ return false;
}
#endif
bitmap = &m_bmpNormal;
if ( !bitmap->Ok() )
- return FALSE;
+ return false;
// centre the bitmap in the control area
int x = lpDIS->rcItem.left;
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
- int x1,y1;
-
+ int x1,y1;
+
if(m_windowStyle & wxBU_LEFT)
x1 = x + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_RIGHT)
// draw the bitmap
wxDC dst;
- dst.SetHDC((WXHDC) hDC, FALSE);
- dst.DrawBitmap(*bitmap, x1, y1, TRUE);
+ dst.SetHDC((WXHDC) hDC, false);
+ dst.DrawBitmap(*bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- TRUE);
+ true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
isSelected);
}
- return TRUE;
+ return true;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
#if defined(__WIN95__)
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+ int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penHiLight;
#else
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+ int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penBorder;
#endif // defined(__WIN95__)
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
+ int bottom, bool WXUNUSED(sel) )
{
RECT rect;
rect.left = left;
if ( sel )
OffsetRect( &rect, 1, 1 );
*/
- (void)sel;
+
DrawFocusRect( (HDC) dc, &rect );
}
extern HBRUSH wxDisableButtonBrush;
-void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
+void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
+ int bottom, bool with_marg )
{
HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
// ROP for "dest |= pattern" operation -- as it doesn't have a standard
// name, give it our own
- static const DWORD PATPAINT = 0xFA0089UL;
+ static const DWORD PATTERNPAINT = 0xFA0089UL;
if ( with_marg )
{
bottom -= 2 * m_marginY;
}
- ::PatBlt( (HDC) dc, left, top, right, bottom, PATPAINT);
+ ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
::SelectObject( (HDC) dc, old );
}
wxButton::SetDefault();
}
+wxSize wxBitmapButton::DoGetBestSize() const
+{
+ wxSize best;
+ if (m_bmpNormal.Ok())
+ {
+ best.x = m_bmpNormal.GetWidth() + 2*m_marginX;
+ best.y = m_bmpNormal.GetHeight() + 2*m_marginY;
+ }
+
+ // all buttons have at least the standard size unless the user explicitly
+ // wants them to be of smaller size and used wxBU_EXACTFIT style when
+ // creating the button
+ if ( !HasFlag(wxBU_EXACTFIT) )
+ {
+ wxSize sz = GetDefaultSize();
+ if (best.x > sz.x)
+ sz.x = best.x;
+ if (best.y > sz.y)
+ sz.y = best.y;
+ }
+
+ return best;
+}
+
#endif // wxUSE_BMPBUTTON
+