+ // in some cases we could be using a handle which we didn't create and in
+ // this case we shouldn't free it neither -- this flag tell us if this is
+ // the case
+ bool m_ownsHandle;
+
+ // if true, we have alpha, if false we don't (note that we can still have
+ // m_depth == 32 but the last component is then simply padding and not
+ // alpha)
+ bool m_hasAlpha;
+