const wxValidator& validator, const wxString& name)
{
wxAutoNSAutoreleasePool pool;
- wxLogDebug(wxT("Creating control with id=%d"),winid);
+ wxLogTrace(wxTRACE_COCOA,wxT("Creating control with id=%d"),winid);
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
- wxLogDebug(wxT("Created control with id=%d"),GetId());
+ wxLogTrace(wxTRACE_COCOA,wxT("Created control with id=%d"),GetId());
m_cocoaNSView = NULL;
SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
// NOTE: YES we want to release this (to match the alloc).
void wxBitmapButton::Cocoa_wxNSButtonAction(void)
{
- wxLogDebug(wxT("YAY!"));
+ wxLogTrace(wxTRACE_COCOA,wxT("YAY!"));
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
InitCommandEvent(event); // event.SetEventObject(this);
Command(event);