// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "framebase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
if (!item->IsEnabled())
return true;
+ if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
+ return true;
+
if (item->IsCheckable())
{
item->Toggle();
void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
{
// do we have real status text to restore?
- if ( m_oldStatusText.length() > 1 || m_oldStatusText[0u] )
+ if ( !m_oldStatusText.empty() )
{
if ( m_statusBarPane >= 0 )
{
DoGiveHelp(helpString, show);
- return !helpString.IsEmpty();
+ return !helpString.empty();
#else // !wxUSE_MENUS
return false;
#endif // wxUSE_MENUS/!wxUSE_MENUS
wxWindowID id,
const wxString& name)
{
+#if defined(__WXWINCE__) && defined(__POCKETPC__)
+ return new wxToolMenuBar(this, id,
+ wxDefaultPosition, wxDefaultSize,
+ style, name);
+#else
return new wxToolBar(this, id,
wxDefaultPosition, wxDefaultSize,
style, name);
+#endif
}
void wxFrameBase::SetToolBar(wxToolBar *toolbar)
// update all menus
void wxFrameBase::DoMenuUpdates(wxMenu* menu)
{
- wxEvtHandler* source = GetEventHandler();
- wxMenuBar* bar = GetMenuBar();
-
if (menu)
+ {
+ wxEvtHandler* source = GetEventHandler();
menu->UpdateUI(source);
- else if ( bar != NULL )
+ }
+ else
{
- int nCount = bar->GetMenuCount();
- for (int n = 0; n < nCount; n++)
- bar->GetMenu(n)->UpdateUI(source);
+ wxMenuBar* bar = GetMenuBar();
+ if (bar != NULL)
+ bar->UpdateMenus();
}
}