#include <oleauto.h>
#include <oleacc.h>
+#include <winable.h>
#include "wx/msw/ole/oleutils.h"
return NULL;
}
+// Sends an event when something changes in an accessible object.
+void wxAccessible::NotifyEvent(int eventType, wxWindow* window, wxAccObject objectType,
+ int objectId)
+{
+ ::NotifyWinEvent((DWORD) eventType, (HWND) window->GetHWND(),
+ (LONG) objectType, (LONG) objectId);
+}
+
// Utilities
// Convert to Windows role