#endif
#ifndef WX_PRECOMP
+ #include "wx/frame.h"
#include "wx/statusbr.h"
#endif //WX_PRECOMP
{
FreeWidths();
FreeStacks();
- InitStyles();
+ FreeStyles();
// notify the frame that it doesn't have a status bar any longer to avoid
// dangling pointers
void wxStatusBarBase::FreeStacks()
{
- if(!m_statusTextStacks) return;
- size_t i;
+ if ( !m_statusTextStacks )
+ return;
- for(i = 0; i < (size_t)m_nFields; ++i)
+ for ( size_t i = 0; i < (size_t)m_nFields; ++i )
{
- if(m_statusTextStacks[i])
+ if ( m_statusTextStacks[i] )
{
wxListString& t = *m_statusTextStacks[i];
WX_CLEAR_LIST(wxListString, t);