#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
+#include "wx/arrstr.h"
#include "wx/list.h"
#if wxUSE_DATETIME
* overloading wxVariant with unnecessary functionality.
*/
-class WXDLLEXPORT wxVariantData: public wxObject
+class WXDLLIMPEXP_BASE wxVariantData: public wxObject
{
DECLARE_ABSTRACT_CLASS(wxVariantData)
public:
virtual bool Read(wxString& str) = 0;
// What type is it? Return a string name.
virtual wxString GetType() const = 0;
+ // If it based on wxObject return the ClassInfo.
+ virtual wxClassInfo* GetValueClassInfo() { return NULL; }
};
/*
* this class too much.
*/
-class WXDLLEXPORT wxVariant: public wxObject
+class WXDLLIMPEXP_BASE wxVariant: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxVariant)
public:
wxVariant(const wxStringList& val, const wxString& name = wxEmptyString);
wxVariant(const wxList& val, const wxString& name = wxEmptyString); // List of variants
wxVariant(void* ptr, const wxString& name = wxEmptyString); // void* (general purpose)
+ wxVariant(wxObject* ptr, const wxString& name = wxEmptyString); //wxObject
wxVariant(wxVariantData* data, const wxString& name = wxEmptyString); // User-defined data
//TODO: Need to document
#if wxUSE_DATETIME
inline operator long () const { return GetLong(); }
inline operator bool () const { return GetBool(); }
inline operator void* () const { return GetVoidPtr(); }
+ // No implicit conversion to wxObject, as that would really
+ // confuse people between conversion to our contained data
+ // and downcasting to see our base type.
//TODO: Need to document
#if wxUSE_DATETIME
inline operator wxDateTime () const { return GetDateTime(); }
wxString GetType() const;
bool IsType(const wxString& type) const;
+ bool IsValueKindOf(const wxClassInfo* type) const;
// Return the number of elements in a list
int GetCount() const;
wxStringList& GetStringList() const ;
void* GetVoidPtr() const ;
+ wxObject* GetWxObjectPtr() ;
//TODO: Need to document
#if wxUSE_DATETIME
wxDateTime GetDateTime() const ;
wxString m_name;
};
-extern wxVariant WXDLLEXPORT wxNullVariant;
+//Since we want type safety wxVariant we need to fetch and dynamic_cast
+//in a seemingly safe way so the compiler can check, so we define
+//a dynamic_cast /wxDynamicCast analogue.
+
+#define wxGetVariantCast(var,classname) \
+ ((classname*)(var.IsValueKindOf(&classname::sm_class##classname) ?\
+ var.GetWxObjectPtr() : NULL));
+
+extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;
#endif
// _WX_VARIANT_H_