+ long rc = 0;
+ bool processed = FALSE;
+
+ switch ( message )
+ {
+ case WM_CLOSE:
+ // if we can't close, tell the system that we processed the
+ // message - otherwise it would close us
+ processed = !Close();
+ break;
+
+ case WM_SIZE:
+ // the Windows dialogs unfortunately are not meant to be resizeable
+ // at all and their standard class doesn't include CS_[VH]REDRAW
+ // styles which means that the window is not refreshed properly
+ // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
+ // help with it - so we have to refresh it manually which certainly
+ // creates flicker but at least doesn't show garbage on the screen
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
+ processed = TRUE;
+ if ( !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) )
+ {
+ ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */);
+ }
+ break;
+
+#ifndef __WXMICROWIN__
+ case WM_SETCURSOR:
+ // we want to override the busy cursor for modal dialogs:
+ // typically, wxBeginBusyCursor() is called and then a modal dialog
+ // is shown, but the modal dialog shouldn't have hourglass cursor
+ if ( IsModalShowing() && wxIsBusy() )
+ {
+ // set our cursor for all windows (but see below)
+ wxCursor cursor = m_cursor;
+ if ( !cursor.Ok() )
+ cursor = wxCURSOR_ARROW;
+
+ ::SetCursor(GetHcursorOf(cursor));
+
+ // in any case, stop here and don't let wxWindow process this
+ // message (it would set the busy cursor)
+ processed = TRUE;
+
+ // but return FALSE to tell the child window (if the event
+ // comes from one of them and not from ourselves) that it can
+ // set its own cursor if it has one: thus, standard controls
+ // (e.g. text ctrl) still have correct cursors in a dialog
+ // invoked while wxIsBusy()
+ rc = FALSE;
+ }
+ break;
+#endif // __WXMICROWIN__